Searched refs:PatternMap (Results 1 – 3 of 3) sorted by relevance
198 class PatternMap : public UMemory {201 PatternMap();202 virtual ~PatternMap();206 void copyFrom(const PatternMap& other, UErrorCode& status);208 UBool equals(const PatternMap& other);218 void set(PatternMap& patternMap);226 PatternMap *patternMap;231 DTSkeletonEnumeration(PatternMap &patternMap, dtStrEnum type, UErrorCode& status);
275 patternMap = new PatternMap(); in DateTimePatternGenerator()288 patternMap = new PatternMap(); in DateTimePatternGenerator()305 patternMap = new PatternMap(); in DateTimePatternGenerator()1316 PatternMap::PatternMap() { in PatternMap() function in PatternMap1324 PatternMap::copyFrom(const PatternMap& other, UErrorCode& status) { in copyFrom()1356 PatternMap::getHeader(UChar baseChar) { in getHeader()1373 PatternMap::~PatternMap() { in ~PatternMap()1383 PatternMap::add(const UnicodeString& basePattern, in add()1456 PatternMap::getPatternFromBasePattern(UnicodeString& basePattern, UBool& skeletonWasSpecified) { //… in getPatternFromBasePattern()1482 PatternMap::getPatternFromSkeleton(PtnSkeleton& skeleton, const PtnSkeleton** specifiedSkeletonPtr)… in getPatternFromSkeleton()[all …]
32 class PatternMap; variable508 PatternMap *patternMap;