Searched refs:Phys32 (Results 1 – 1 of 1) sorted by relevance
1134 static const unsigned Phys32[] = { R0, R1, R2, R3, R4, R5 }; in getNextPhysReg() local1136 const unsigned Num32 = sizeof(Phys32)/sizeof(unsigned); in getNextPhysReg()1141 return (Width <= 32) ? Phys32[0] : Phys64[0]; in getNextPhysReg()1148 if (Phys32[Idx32] == PReg) in getNextPhysReg()1163 return (Idx32+1 < Num32) ? Phys32[Idx32+1] : 0; in getNextPhysReg()