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Searched refs:QuadGrid (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp70 class QuadGrid;
148 ShaderEvalContext (const QuadGrid& quadGrid);
170 const QuadGrid& quadGrid;
235 void render (tcu::Surface& result, int programID, const QuadGrid& quadGrid);
236 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid);
237 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
DglsShaderRenderCase.cpp134 class QuadGrid class
137QuadGrid (int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords, const vecto…
138 ~QuadGrid (void);
177 QuadGrid::QuadGrid (int gridSize, int width, int height, const Vec4& constCoords, const vector<Mat4… in QuadGrid() function in deqp::gls::QuadGrid
239 QuadGrid::~QuadGrid (void) in ~QuadGrid()
243 inline Vec4 QuadGrid::getCoords (float sx, float sy) const in getCoords()
250 inline Vec4 QuadGrid::getUnitCoords (float sx, float sy) const in getUnitCoords()
255 inline Vec4 QuadGrid::getUserAttrib (int attribNdx, float sx, float sy) const in getUserAttrib()
263 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid_) in ShaderEvalContext()
436QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), … in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp62 class QuadGrid;
134 ShaderEvalContext (const QuadGrid& quadGrid);
156 const QuadGrid& m_quadGrid;
424 void setupDefaultInputs (const QuadGrid& quadGrid);
426 void render (tcu::Surface& result, const QuadGrid& quadGrid);
427 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid);
428 void computeFragmentReference (tcu::Surface& result, const QuadGrid& quadGrid);
DvktShaderRender.cpp116 class QuadGrid class
119 QuadGrid (int gridSize,
125 ~QuadGrid (void);
166 QuadGrid::QuadGrid (int gridSize, in QuadGrid() function in vkt::sr::QuadGrid
234 QuadGrid::~QuadGrid (void) in ~QuadGrid()
238 inline tcu::Vec4 QuadGrid::getCoords (float sx, float sy) const in getCoords()
245 inline tcu::Vec4 QuadGrid::getUnitCoords (float sx, float sy) const in getUnitCoords()
250 inline tcu::Vec4 QuadGrid::getUserAttrib (int attribNdx, float sx, float sy) const in getUserAttrib()
303 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid) in ShaderEvalContext()
488QuadGrid quadGrid (m_isVertexCase ? GRID_SIZE : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f… in iterate()
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