Searched refs:QuadGrid (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.hpp | 70 class QuadGrid; 148 ShaderEvalContext (const QuadGrid& quadGrid); 170 const QuadGrid& quadGrid; 235 void render (tcu::Surface& result, int programID, const QuadGrid& quadGrid); 236 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid); 237 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
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D | glsShaderRenderCase.cpp | 134 class QuadGrid class 137 …QuadGrid (int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords, const vecto… 138 ~QuadGrid (void); 177 QuadGrid::QuadGrid (int gridSize, int width, int height, const Vec4& constCoords, const vector<Mat4… in QuadGrid() function in deqp::gls::QuadGrid 239 QuadGrid::~QuadGrid (void) in ~QuadGrid() 243 inline Vec4 QuadGrid::getCoords (float sx, float sy) const in getCoords() 250 inline Vec4 QuadGrid::getUnitCoords (float sx, float sy) const in getUnitCoords() 255 inline Vec4 QuadGrid::getUserAttrib (int attribNdx, float sx, float sy) const in getUserAttrib() 263 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid_) in ShaderEvalContext() 436 …QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), … in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 62 class QuadGrid; 134 ShaderEvalContext (const QuadGrid& quadGrid); 156 const QuadGrid& m_quadGrid; 424 void setupDefaultInputs (const QuadGrid& quadGrid); 426 void render (tcu::Surface& result, const QuadGrid& quadGrid); 427 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid); 428 void computeFragmentReference (tcu::Surface& result, const QuadGrid& quadGrid);
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D | vktShaderRender.cpp | 116 class QuadGrid class 119 QuadGrid (int gridSize, 125 ~QuadGrid (void); 166 QuadGrid::QuadGrid (int gridSize, in QuadGrid() function in vkt::sr::QuadGrid 234 QuadGrid::~QuadGrid (void) in ~QuadGrid() 238 inline tcu::Vec4 QuadGrid::getCoords (float sx, float sy) const in getCoords() 245 inline tcu::Vec4 QuadGrid::getUnitCoords (float sx, float sy) const in getUnitCoords() 250 inline tcu::Vec4 QuadGrid::getUserAttrib (int attribNdx, float sx, float sy) const in getUserAttrib() 303 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid) in ShaderEvalContext() 488 …QuadGrid quadGrid (m_isVertexCase ? GRID_SIZE : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f… in iterate() [all …]
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