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Searched refs:REFERENCE_UNIFORM_BINDING (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp89 REFERENCE_UNIFORM_BINDING = 0, enumerator
126 genUniformBlock(out, "Reference", "ref", 0, REFERENCE_UNIFORM_BINDING, valueBlock.outputs); in declareReferenceBlock()
912 DE_STATIC_ASSERT(REFERENCE_UNIFORM_BINDING == 0); in createDescriptorSetLayout()
1474 …gle(*m_descriptorSet, vk::DescriptorSetUpdateBuilder::Location::binding(REFERENCE_UNIFORM_BINDING), in ShaderCaseInstance()