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Searched refs:RENDERABLE_DEPTH (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureUtil.cpp1067 RENDERABLE_DEPTH = (1<<1), enumerator
1130 return RENDERABLE_DEPTH; in getRenderableBitsES3()
1135 return RENDERABLE_DEPTH|RENDERABLE_STENCIL; in getRenderableBitsES3()