Searched refs:RENDER_HEIGHT (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 1277 RENDER_HEIGHT = 100, enumerator 1349 RENDER_HEIGHT, in iterate() 1444 …ageBuffer (createBuffer(m_context, (vk::VkDeviceSize)(RENDER_WIDTH * RENDER_HEIGHT * 4), vk::VK_B… in iterate() 1464 { { 0, 0 }, { RENDER_WIDTH, RENDER_HEIGHT } }, // VkRect2D renderArea; in iterate() 1543 (deUint32)RENDER_HEIGHT, // deUint32 bufferImageHeight; in iterate() 1551 { RENDER_WIDTH, RENDER_HEIGHT, 1u } // VkExtent3D imageExtent; in iterate() 1569 (vk::VkDeviceSize)(RENDER_WIDTH * RENDER_HEIGHT * 4)// VkDeviceSize size; in iterate() 1608 tcu::Surface surface(RENDER_WIDTH, RENDER_HEIGHT); in iterate() 1611 …const tcu::ConstPixelBufferAccess imgAccess(textureFormat, RENDER_WIDTH, RENDER_HEIGHT, 1, readIma… in iterate() 1612 const vk::VkDeviceSize bufferSize = RENDER_WIDTH * RENDER_HEIGHT * 4; in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 1331 RENDER_HEIGHT = 64, enumerator 1401 …, m_readImageBuffer (createBuffer(context, (vk::VkDeviceSize)(RENDER_WIDTH*RENDER_HEIGHT*4), vk::… in ShaderCaseInstance() 1404 …, m_rtImage (createImage2D(context, RENDER_WIDTH, RENDER_HEIGHT, vk::VK_FORMAT_R8G8B8A8_UNORM, … in ShaderCaseInstance() 1409 …m_framebuffer (createFramebuffer(context, *m_renderPass, *m_rtView, RENDER_WIDTH, RENDER_HEIGHT)) in ShaderCaseInstance() 1413 …inputLayout, m_program, *m_renderPass, *m_pipelineLayout, tcu::UVec2(RENDER_WIDTH, RENDER_HEIGHT))) in ShaderCaseInstance() 1535 { { 0, 0 }, { RENDER_WIDTH, RENDER_HEIGHT } }, // renderArea in ShaderCaseInstance() 1591 (deUint32)RENDER_HEIGHT, // bufferImageHeight in ShaderCaseInstance() 1599 { RENDER_WIDTH, RENDER_HEIGHT, 1u } // imageExtent in ShaderCaseInstance() 1616 (vk::VkDeviceSize)(RENDER_WIDTH*RENDER_HEIGHT*4) // size in ShaderCaseInstance() 1699 …Format(TextureFormat::RGBA, TextureFormat::UNORM_INT8), RENDER_WIDTH, RENDER_HEIGHT, 1, m_readImag… in iterate() [all …]
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