Searched refs:REPEAT8 (Results 1 – 4 of 4) sorted by relevance
1174 #define REPEAT8(v) (v) | ((v) << 8) macro1179 const uint32 b_scale = REPEAT8(value & 0xff); in ARGBShadeRow_C()1180 const uint32 g_scale = REPEAT8((value >> 8) & 0xff); in ARGBShadeRow_C()1181 const uint32 r_scale = REPEAT8((value >> 16) & 0xff); in ARGBShadeRow_C()1182 const uint32 a_scale = REPEAT8(value >> 24); in ARGBShadeRow_C()1185 const uint32 b = REPEAT8(src_argb[0]); in ARGBShadeRow_C()1186 const uint32 g = REPEAT8(src_argb[1]); in ARGBShadeRow_C()1187 const uint32 r = REPEAT8(src_argb[2]); in ARGBShadeRow_C()1188 const uint32 a = REPEAT8(src_argb[3]); in ARGBShadeRow_C()1197 #undef REPEAT8
803 #define REPEAT8(v) (v) | ((v) << 8) macro808 const uint32 b_scale = REPEAT8(value & 0xff); in ARGBShadeRow_C()809 const uint32 g_scale = REPEAT8((value >> 8) & 0xff); in ARGBShadeRow_C()810 const uint32 r_scale = REPEAT8((value >> 16) & 0xff); in ARGBShadeRow_C()811 const uint32 a_scale = REPEAT8(value >> 24); in ARGBShadeRow_C()815 const uint32 b = REPEAT8(src_argb[0]); in ARGBShadeRow_C()816 const uint32 g = REPEAT8(src_argb[1]); in ARGBShadeRow_C()817 const uint32 r = REPEAT8(src_argb[2]); in ARGBShadeRow_C()818 const uint32 a = REPEAT8(src_argb[3]); in ARGBShadeRow_C()827 #undef REPEAT8[all …]
1108 #define REPEAT8(op) REPEAT4(op); REPEAT4(op) macro1124 REPEAT8(op2); \
1049 #define REPEAT8(op) REPEAT4(op); REPEAT4(op) macro1065 REPEAT8(op2); \