Searched refs:RefreshRate (Results 1 – 6 of 6) sorted by relevance
95 mode->RefreshRate = EGL_DONT_CARE; in _eglParseModeAttribs()124 mode->RefreshRate = attrib_list[++i]; in _eglParseModeAttribs()125 if (mode->RefreshRate <= 0) { in _eglParseModeAttribs()167 if (min->RefreshRate != EGL_DONT_CARE && c->RefreshRate < min->RefreshRate) in _eglModeQualifies()192 return m->RefreshRate; in getModeAttrib()
50 EGLint RefreshRate; /* rate * 1000.0 */ member
44 sd.BufferDesc.RefreshRate.Numerator = 60; in InitDevice()45 sd.BufferDesc.RefreshRate.Denominator = 1; in InitDevice()
60 DXGI_RATIONAL RefreshRate;
421 dxgi_modes[i].RefreshRate.Numerator = modes[i]->refresh_rate; in GalliumDXGIOutput()422 dxgi_modes[i].RefreshRate.Denominator = 1; in GalliumDXGIOutput()443 dxgi_modes[0].RefreshRate.Numerator = 60; in GalliumDXGIOutput()444 dxgi_modes[0].RefreshRate.Denominator = 1; in GalliumDXGIOutput()
205 mode->RefreshRate = nmode->refresh_rate; in egl_g3d_add_screens()