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Searched refs:RenderbufferStorage (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp283 GET_PROC(RenderbufferStorage); in GrGLAssembleGLInterface()
298 GET_PROC_SUFFIX(RenderbufferStorage, EXT); in GrGLAssembleGLInterface()
729 GET_PROC(RenderbufferStorage); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp1472 GL_ALLOC_CALL(this->glInterface(), RenderbufferStorage(GR_GL_RENDERBUFFER, in getCompatibleStencilIndex()
1625 GL_ALLOC_CALL(this->glInterface(), RenderbufferStorage(GR_GL_RENDERBUFFER, in createStencilAttachmentForRenderTarget()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp661 PFNRENDERBUFFERSTORAGEPROC RenderbufferStorage; variable
1859RenderbufferStorage = (PFNRENDERBUFFERSTORAGEPROC)IntGetProcAddress("glRenderbufferStorage"); in Switch_RenderbufferStorage()
1860 RenderbufferStorage(target, internalformat, width, height); in Switch_RenderbufferStorage()
2649 RenderbufferStorage = Switch_RenderbufferStorage; in InitializeVariables()
Dgl_core_3_1.hpp1264 …extern void (CODEGEN_FUNCPTR *RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei w…
/external/mesa3d/include/GL/
Dgl_mangle.h1518 #define glRenderbufferStorage MANGLE(RenderbufferStorage)