Searched refs:SHADER_ERROR_COUNT (Results 1 – 2 of 2) sorted by relevance
711 control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT, in _mesa_DebugMessageControlARB()1093 assert(id < SHADER_ERROR_COUNT); in _mesa_shader_debug()
3296 SHADER_ERROR_COUNT enumerator3325 GLboolean ShaderErrors[SHADER_ERROR_COUNT];