Searched refs:SIGNED_INT16 (Results 1 – 14 of 14) sorted by relevance
190 case FMT_CASE(R, SIGNED_INT16): return VK_FORMAT_R16_SINT; in mapTextureFormat()196 case FMT_CASE(RG, SIGNED_INT16): return VK_FORMAT_R16G16_SINT; in mapTextureFormat()202 case FMT_CASE(RGB, SIGNED_INT16): return VK_FORMAT_R16G16B16_SINT; in mapTextureFormat()208 case FMT_CASE(RGBA, SIGNED_INT16): return VK_FORMAT_R16G16B16A16_SINT; in mapTextureFormat()325 …ase VK_FORMAT_R16_SSCALED: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT16); in mapVkFormat()327 case VK_FORMAT_R16_SINT: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT16); in mapVkFormat()333 … VK_FORMAT_R16G16_SSCALED: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT16); in mapVkFormat()335 …se VK_FORMAT_R16G16_SINT: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT16); in mapVkFormat()341 …K_FORMAT_R16G16B16_SSCALED: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT16); in mapVkFormat()343 … VK_FORMAT_R16G16B16_SINT: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT16); in mapVkFormat()[all …]
115 case tcu::TextureFormat::SIGNED_INT16: qualifier << "16i"; break; in getShaderImageLayoutQualifier()140 case tcu::TextureFormat::SIGNED_INT16: in getShaderImageTypeDeclaration()239 case tcu::TextureFormat::SIGNED_INT16: in getOtherFunctionArguments()414 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT16), in image_store()455 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT16), in image_load()490 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT16), in image_atomic()546 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT16), in image_atomic_exchange()
144 type == TextureFormat::SIGNED_INT16 || in isFormatTypeSignedInteger()184 format.type == TextureFormat::SIGNED_INT16 || in isFormatSupportedForTextureBuffer()219 case TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()3180 TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT16), in init()
122 type == tcu::TextureFormat::SIGNED_INT16 || in isSIntFormatType()1057 m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT16); in TextureGatherCase()
57 case TextureFormat::SIGNED_INT16: in getTransferFormat()107 case TextureFormat::SIGNED_INT16: type = GL_SHORT; break; in getTransferFormat()162 case FMT_CASE(RGBA, SIGNED_INT16): return GL_RGBA16I; in getInternalFormat()180 case FMT_CASE(RGB, SIGNED_INT16): return GL_RGB16I; in getInternalFormat()195 case FMT_CASE(RG, SIGNED_INT16): return GL_RG16I; in getInternalFormat()209 case FMT_CASE(R, SIGNED_INT16): return GL_R16I; in getInternalFormat()406 case GL_SHORT: return normalized ? TextureFormat::SNORM_INT16 : TextureFormat::SIGNED_INT16; in mapGLChannelType()486 case GL_RGBA16I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT16); in mapGLInternalFormat()504 case GL_RGB16I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT16); in mapGLInternalFormat()519 case GL_RG16I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT16); in mapGLInternalFormat()[all …]
192 case TextureFormat::SIGNED_INT16: return TEXTURECHANNELCLASS_SIGNED_INTEGER; in getTextureChannelClass()374 case TextureFormat::SIGNED_INT16: cMin = -32768.0f; cMax = 32767.0f; break; in getFloatChannelValueRange()459 case TextureFormat::SIGNED_INT16: return IVec4(std::numeric_limits<deInt16>::min()); in getFormatMinIntValue()475 case TextureFormat::SIGNED_INT16: return IVec4(std::numeric_limits<deInt16>::max()); in getFormatMaxIntValue()532 case TextureFormat::SIGNED_INT16: return IVec4(16); in getChannelBitDepth()599 case TextureFormat::SIGNED_INT16: in getChannelMantissaBitDepth()
275 case TextureFormat::SIGNED_INT16: return 2; in getChannelSize()339 case TextureFormat::SIGNED_INT16: return (float)*((const deInt16*)value); in channelToFloat()369 case TextureFormat::SIGNED_INT16: return (int)*((const deInt16*)value); in channelToInt()399 case TextureFormat::SIGNED_INT16: *((deInt16*)dst) = convertSatRte<deInt16> (src); break; in floatToChannel()454 case TextureFormat::SIGNED_INT16: *((deInt16*)dst) = convertSat<deInt16> (src); break; in intToChannel()633 case TextureFormat::SIGNED_INT16: in isValid()
102 SIGNED_INT16, enumerator
554 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()
771 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT16), in createImageSparseResidencyTests()774 tcu::TextureFormat(tcu::TextureFormat::RG, tcu::TextureFormat::SIGNED_INT16), in createImageSparseResidencyTests()
425 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT16), in createImageSparseBindingTests()
675 case tcu::TextureFormat::SIGNED_INT16: typePart = "16i"; break; in getShaderImageFormatQualifier()
573 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT16), in createMipmapSparseResidencyTests()
65 case TextureFormat::SIGNED_INT16: in getSamplerType()91 case TextureFormat::SIGNED_INT16: in getFetchSamplerType()