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Searched refs:SK_BUILD_FOR_WIN (Results 1 – 25 of 48) sorted by relevance

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/external/skia/src/gpu/
DGrAutoLocaleSetter.h13 #if defined(SK_BUILD_FOR_WIN)
38 #if defined(SK_BUILD_FOR_WIN) in GrAutoLocaleSetter()
60 #if defined(SK_BUILD_FOR_WIN) in ~GrAutoLocaleSetter()
74 #if defined(SK_BUILD_FOR_WIN)
DGrContextFactory.h31 #ifdef SK_BUILD_FOR_WIN
79 #ifdef SK_BUILD_FOR_WIN in GLContextTypeName()
/external/skia/tools/flags/
DSkCommonFlagsConfig.cpp15 #ifdef SK_BUILD_FOR_WIN
29 #ifdef SK_BUILD_FOR_WIN
60 #ifdef SK_BUILD_FOR_WIN
91 #ifdef SK_BUILD_FOR_WIN
124 #ifdef SK_BUILD_FOR_WIN
205 #ifdef SK_BUILD_FOR_WIN in parse_option_gpu_api()
/external/skia/include/utils/
DSkJSONCPP.h18 #ifdef SK_BUILD_FOR_WIN
28 #ifdef SK_BUILD_FOR_WIN
/external/skia/src/images/
DSkForceLinking.cpp29 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUILD_FOR_IOS) in SkForceLinking()
32 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUILD_FOR_IOS) in SkForceLinking()
/external/skia/src/gpu/gl/
DGrGLTextureRenderTarget.h18 #ifdef SK_BUILD_FOR_WIN
59 #ifdef SK_BUILD_FOR_WIN
/external/skia/include/core/
DSkPostConfig.h14 # define SK_BUILD_FOR_WIN macro
109 #ifdef SK_BUILD_FOR_WIN
275 # if defined(SK_BUILD_FOR_WIN)
/external/skia/samplecode/
DSampleTextBox.cpp33 #if defined(SK_BUILD_FOR_WIN) && defined(SK_FONTHOST_WIN_GDI)
48 #if defined(SK_BUILD_FOR_WIN) && defined(SK_FONTHOST_WIN_GDI) in TextBoxView()
/external/skia/src/core/
DSkThreadID.cpp10 #ifdef SK_BUILD_FOR_WIN
DSkAdvancedTypefaceMetrics.cpp13 #if defined(SK_BUILD_FOR_WIN)
258 #if defined(SK_BUILD_FOR_WIN)
/external/skia/include/utils/win/
DSkAutoCoInitialize.h13 #ifdef SK_BUILD_FOR_WIN
DSkHRESULT.h12 #ifdef SK_BUILD_FOR_WIN
DSkTScopedComPtr.h13 #ifdef SK_BUILD_FOR_WIN
/external/skia/tools/timer/
DTimer.cpp13 #ifdef SK_BUILD_FOR_WIN in HumanizeMs()
/external/skia/include/ports/
DSkTypeface_win.h13 #ifdef SK_BUILD_FOR_WIN
/external/skia/experimental/SkV8Example/
DSkV8Example.h35 #ifdef SK_BUILD_FOR_WIN
/external/skia/include/gpu/gl/angle/
DSkANGLEGLContext.h18 #ifdef SK_BUILD_FOR_WIN
/external/skia/src/ports/
DSkMemory_malloc.cpp30 #ifdef SK_BUILD_FOR_WIN in sk_abort_no_print()
/external/skia/src/pathops/
DSkPathOpsDebug.h25 #if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_ANDROID)
30 #ifdef SK_BUILD_FOR_WIN
/external/skia/tools/
DStats.h14 #ifdef SK_BUILD_FOR_WIN
/external/skia/src/gpu/vk/
DGrVkTextureRenderTarget.h16 #ifdef SK_BUILD_FOR_WIN
/external/skia/include/views/
DSkWindow.h123 #elif defined(SK_BUILD_FOR_WIN)
/external/skia/tests/
DSkpSkGrTest.cpp35 #ifdef SK_BUILD_FOR_WIN
257 #ifdef SK_BUILD_FOR_WIN
411 #ifdef SK_BUILD_FOR_WIN in testOne()
573 #if !defined SK_BUILD_FOR_WIN && !defined SK_BUILD_FOR_MAC in initTest()
DStringTest.cpp16 #ifdef SK_BUILD_FOR_WIN
159 #if defined(SK_BUILD_FOR_WIN) && (_MSC_VER < 1900) in DEF_TEST()
/external/skia/gm/
Dfontmgr.cpp14 #ifdef SK_BUILD_FOR_WIN
309 #ifdef SK_BUILD_FOR_WIN

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