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Searched refs:SK_MEMBER_PROPERTY (Results 1 – 19 of 19) sorted by relevance

/external/skia/src/animator/
DSkDrawMatrix.cpp37 SK_MEMBER_PROPERTY(perspectX, Float),
38 SK_MEMBER_PROPERTY(perspectY, Float),
39 SK_MEMBER_PROPERTY(rotate, Float),
40 SK_MEMBER_PROPERTY(scale, Float),
41 SK_MEMBER_PROPERTY(scaleX, Float),
42 SK_MEMBER_PROPERTY(scaleY, Float),
43 SK_MEMBER_PROPERTY(skewX, Float),
44 SK_MEMBER_PROPERTY(skewY, Float),
45 SK_MEMBER_PROPERTY(translate, Point),
46 SK_MEMBER_PROPERTY(translateX, Float),
[all …]
DSkDisplayNumber.cpp23 SK_MEMBER_PROPERTY(MAX_VALUE, Float),
24 SK_MEMBER_PROPERTY(MIN_VALUE, Float),
25 SK_MEMBER_PROPERTY(NEGATIVE_INFINITY, Float),
26 SK_MEMBER_PROPERTY(NaN, Float),
27 SK_MEMBER_PROPERTY(POSITIVE_INFINITY, Float)
DSkDump.cpp125 SK_MEMBER_PROPERTY(displayList, Boolean),
126 SK_MEMBER_PROPERTY(eventList, Boolean),
127 SK_MEMBER_PROPERTY(events, Boolean),
128 SK_MEMBER_PROPERTY(groups, Boolean),
129 SK_MEMBER_PROPERTY(name, String),
130 SK_MEMBER_PROPERTY(posts, Boolean),
131 SK_MEMBER_PROPERTY(script, String)
DSkDisplayMath.cpp99 SK_MEMBER_PROPERTY(E, Float),
100 SK_MEMBER_PROPERTY(LN10, Float),
101 SK_MEMBER_PROPERTY(LN2, Float),
102 SK_MEMBER_PROPERTY(LOG10E, Float),
103 SK_MEMBER_PROPERTY(LOG2E, Float),
104 SK_MEMBER_PROPERTY(PI, Float),
105 SK_MEMBER_PROPERTY(SQRT1_2, Float),
106 SK_MEMBER_PROPERTY(SQRT2, Float),
DSkDrawColor.cpp109 SK_MEMBER_PROPERTY(alpha, Float),
110 SK_MEMBER_PROPERTY(blue, Float),
112 SK_MEMBER_PROPERTY(green, Float),
113 SK_MEMBER_PROPERTY(hue, Float),
114 SK_MEMBER_PROPERTY(red, Float),
115 SK_MEMBER_PROPERTY(saturation, Float),
116 SK_MEMBER_PROPERTY(value, Float),
DSkAnimateBase.cpp23 SK_MEMBER_PROPERTY(dynamic, Boolean),
28 SK_MEMBER_PROPERTY(mirror, Boolean),
30 SK_MEMBER_PROPERTY(reset, Boolean),
31 SK_MEMBER_PROPERTY(step, Int),
34 SK_MEMBER_PROPERTY(values, DynamicString)
DSkDrawRectangle.cpp27 SK_MEMBER_PROPERTY(height, Float),
29 SK_MEMBER_PROPERTY(needsRedraw, Boolean),
32 SK_MEMBER_PROPERTY(width, Float)
DSkDrawBitmap.cpp48 SK_MEMBER_PROPERTY(erase, ARGB),
124 SK_MEMBER_PROPERTY(height, Int),
126 SK_MEMBER_PROPERTY(width, Int)
DSkAnimateSet.cpp20 SK_MEMBER_PROPERTY(dynamic, Boolean),
25 SK_MEMBER_PROPERTY(step, Int),
DSkDisplayTypes.cpp106 SK_MEMBER_PROPERTY(length, Int),
176 SK_MEMBER_PROPERTY(length, Int),
DSkDrawPath.cpp27 SK_MEMBER_PROPERTY(fillType, FillType),
28 SK_MEMBER_PROPERTY(length, Float)
DSkDisplayInput.cpp20 SK_MEMBER_PROPERTY(initialized, Boolean),
DSkDrawText.cpp22 SK_MEMBER_PROPERTY(length, Int),
DSkDisplayPost.cpp33 SK_MEMBER_PROPERTY(target, String),
34 SK_MEMBER_PROPERTY(type, String)
DSkDisplayRandom.cpp25 SK_MEMBER_PROPERTY(seed, Int)
DSkDisplayEvent.cpp35 SK_MEMBER_PROPERTY(key, String), // a single key (also last key pressed)
36 SK_MEMBER_PROPERTY(keys, String), // a single key or dash-delimited range of keys
DSkDrawPaint.cpp37 SK_MEMBER_PROPERTY(ascent, Float),
39 SK_MEMBER_PROPERTY(descent, Float),
DSkDisplayApply.cpp37 SK_MEMBER_PROPERTY(animator, Animate),
48 SK_MEMBER_PROPERTY(step, Int),
49 SK_MEMBER_PROPERTY(steps, Int),
50 SK_MEMBER_PROPERTY(time, MSec),
DSkMemberInfo.h149 #define SK_MEMBER_PROPERTY(_member, _type) \ macro