Searched refs:SK_MEMBER_PROPERTY (Results 1 – 19 of 19) sorted by relevance
/external/skia/src/animator/ |
D | SkDrawMatrix.cpp | 37 SK_MEMBER_PROPERTY(perspectX, Float), 38 SK_MEMBER_PROPERTY(perspectY, Float), 39 SK_MEMBER_PROPERTY(rotate, Float), 40 SK_MEMBER_PROPERTY(scale, Float), 41 SK_MEMBER_PROPERTY(scaleX, Float), 42 SK_MEMBER_PROPERTY(scaleY, Float), 43 SK_MEMBER_PROPERTY(skewX, Float), 44 SK_MEMBER_PROPERTY(skewY, Float), 45 SK_MEMBER_PROPERTY(translate, Point), 46 SK_MEMBER_PROPERTY(translateX, Float), [all …]
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D | SkDisplayNumber.cpp | 23 SK_MEMBER_PROPERTY(MAX_VALUE, Float), 24 SK_MEMBER_PROPERTY(MIN_VALUE, Float), 25 SK_MEMBER_PROPERTY(NEGATIVE_INFINITY, Float), 26 SK_MEMBER_PROPERTY(NaN, Float), 27 SK_MEMBER_PROPERTY(POSITIVE_INFINITY, Float)
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D | SkDump.cpp | 125 SK_MEMBER_PROPERTY(displayList, Boolean), 126 SK_MEMBER_PROPERTY(eventList, Boolean), 127 SK_MEMBER_PROPERTY(events, Boolean), 128 SK_MEMBER_PROPERTY(groups, Boolean), 129 SK_MEMBER_PROPERTY(name, String), 130 SK_MEMBER_PROPERTY(posts, Boolean), 131 SK_MEMBER_PROPERTY(script, String)
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D | SkDisplayMath.cpp | 99 SK_MEMBER_PROPERTY(E, Float), 100 SK_MEMBER_PROPERTY(LN10, Float), 101 SK_MEMBER_PROPERTY(LN2, Float), 102 SK_MEMBER_PROPERTY(LOG10E, Float), 103 SK_MEMBER_PROPERTY(LOG2E, Float), 104 SK_MEMBER_PROPERTY(PI, Float), 105 SK_MEMBER_PROPERTY(SQRT1_2, Float), 106 SK_MEMBER_PROPERTY(SQRT2, Float),
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D | SkDrawColor.cpp | 109 SK_MEMBER_PROPERTY(alpha, Float), 110 SK_MEMBER_PROPERTY(blue, Float), 112 SK_MEMBER_PROPERTY(green, Float), 113 SK_MEMBER_PROPERTY(hue, Float), 114 SK_MEMBER_PROPERTY(red, Float), 115 SK_MEMBER_PROPERTY(saturation, Float), 116 SK_MEMBER_PROPERTY(value, Float),
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D | SkAnimateBase.cpp | 23 SK_MEMBER_PROPERTY(dynamic, Boolean), 28 SK_MEMBER_PROPERTY(mirror, Boolean), 30 SK_MEMBER_PROPERTY(reset, Boolean), 31 SK_MEMBER_PROPERTY(step, Int), 34 SK_MEMBER_PROPERTY(values, DynamicString)
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D | SkDrawRectangle.cpp | 27 SK_MEMBER_PROPERTY(height, Float), 29 SK_MEMBER_PROPERTY(needsRedraw, Boolean), 32 SK_MEMBER_PROPERTY(width, Float)
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D | SkDrawBitmap.cpp | 48 SK_MEMBER_PROPERTY(erase, ARGB), 124 SK_MEMBER_PROPERTY(height, Int), 126 SK_MEMBER_PROPERTY(width, Int)
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D | SkAnimateSet.cpp | 20 SK_MEMBER_PROPERTY(dynamic, Boolean), 25 SK_MEMBER_PROPERTY(step, Int),
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D | SkDisplayTypes.cpp | 106 SK_MEMBER_PROPERTY(length, Int), 176 SK_MEMBER_PROPERTY(length, Int),
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D | SkDrawPath.cpp | 27 SK_MEMBER_PROPERTY(fillType, FillType), 28 SK_MEMBER_PROPERTY(length, Float)
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D | SkDisplayInput.cpp | 20 SK_MEMBER_PROPERTY(initialized, Boolean),
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D | SkDrawText.cpp | 22 SK_MEMBER_PROPERTY(length, Int),
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D | SkDisplayPost.cpp | 33 SK_MEMBER_PROPERTY(target, String), 34 SK_MEMBER_PROPERTY(type, String)
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D | SkDisplayRandom.cpp | 25 SK_MEMBER_PROPERTY(seed, Int)
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D | SkDisplayEvent.cpp | 35 SK_MEMBER_PROPERTY(key, String), // a single key (also last key pressed) 36 SK_MEMBER_PROPERTY(keys, String), // a single key or dash-delimited range of keys
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D | SkDrawPaint.cpp | 37 SK_MEMBER_PROPERTY(ascent, Float), 39 SK_MEMBER_PROPERTY(descent, Float),
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D | SkDisplayApply.cpp | 37 SK_MEMBER_PROPERTY(animator, Animate), 48 SK_MEMBER_PROPERTY(step, Int), 49 SK_MEMBER_PROPERTY(steps, Int), 50 SK_MEMBER_PROPERTY(time, MSec),
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D | SkMemberInfo.h | 149 #define SK_MEMBER_PROPERTY(_member, _type) \ macro
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