Searched refs:SamplerBindingRenderCase (Results 1 – 1 of 1) sorted by relevance
828 class SamplerBindingRenderCase : public LayoutBindingRenderCase class831 …SamplerBindingRenderCase (Context& context, const char* name, const char* desc, ShaderType shader…832 ~SamplerBindingRenderCase (void);851 SamplerBindingRenderCase::SamplerBindingRenderCase (Context& context, in SamplerBindingRenderCase() function in deqp::gles31::Functional::__anona33a70510111::SamplerBindingRenderCase864 SamplerBindingRenderCase::~SamplerBindingRenderCase (void) in ~SamplerBindingRenderCase()869 void SamplerBindingRenderCase::init (void) in init()892 void SamplerBindingRenderCase::deinit(void) in deinit()907 TestCase::IterateResult SamplerBindingRenderCase::iterate (void) in iterate()943 glu::ShaderProgram* SamplerBindingRenderCase::generateShaders (void) const in generateShaders()979 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, … in initializeTexture()[all …]