Searched refs:SetupVBO (Results 1 – 9 of 9) sorted by relevance
/external/autotest/client/deps/glbench/src/ |
D | trianglesetuptest.cc | 51 GLuint vertex_buffer = SetupVBO(GL_ARRAY_BUFFER, in Run() 72 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER, in Run() 90 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER, in Run()
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D | fillratetest.cc | 90 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, in Run() 111 GLuint vbo_texture = SetupVBO(GL_ARRAY_BUFFER, in Run() 168 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, in Run() 174 GLuint vbo_texture = SetupVBO(GL_ARRAY_BUFFER, in Run()
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D | glinterfacetest.cc | 38 SetupVBO(GL_ARRAY_BUFFER, sizeof(kVertices), kVertices); in SetupGLRendering() 52 SetupVBO(GL_ELEMENT_ARRAY_BUFFER, sizeof(kIndices), kIndices); in SetupGLRendering()
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D | attributefetchtest.cc | 101 GLuint vertex_buffer = SetupVBO(GL_ARRAY_BUFFER, in Run() 110 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER, in Run()
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D | varyingsandddxytest.cc | 172 GLuint vertex_buffer = SetupVBO(GL_ARRAY_BUFFER, in Run() 180 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER, in Run()
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D | utils.h | 35 GLuint SetupVBO(GLenum target, GLsizeiptr size, const GLvoid *data);
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D | windowmanagercompositingtest.cc | 305 GLuint vbo_vertex = SetupVBO(GL_ARRAY_BUFFER, in InitializeCompositing() 314 GLuint vbo_texture = SetupVBO(GL_ARRAY_BUFFER, in InitializeCompositing()
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D | yuvtest.cc | 223 vertex_buffer = SetupVBO(GL_ARRAY_BUFFER, sizeof(vertices), vertices); in Run()
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D | utils.cc | 212 GLuint SetupVBO(GLenum target, GLsizeiptr size, const GLvoid *data) { in SetupVBO() function
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