/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 183 class ShaderProgram class 186 ShaderProgram (const glw::Functions& gl, const ProgramSources& sources); 187 ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources); 188 ~ShaderProgram (void); 199 ShaderProgram (const ShaderProgram& other); 200 ShaderProgram& operator= (const ShaderProgram& other); 217 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& program);
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D | gluShaderProgram.cpp | 309 ShaderProgram::ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources) in ShaderProgram() function in glu::ShaderProgram 315 ShaderProgram::ShaderProgram (const glw::Functions& gl, const ProgramSources& sources) in ShaderProgram() function in glu::ShaderProgram 321 void ShaderProgram::init (const glw::Functions& gl, const ProgramSources& sources) in init() 378 ShaderProgram::~ShaderProgram (void) in ~ShaderProgram() 442 …return log << tcu::TestLog::ShaderProgram(false, "Plain shader") << shader.getInfo() << tcu::TestL… in operator <<() 447 log << tcu::TestLog::ShaderProgram(programInfo.linkOk, programInfo.infoLog); in logShaderProgram() 507 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& shaderProgram) in operator <<() 524 log << tcu::TestLog::ShaderProgram(false, "(Source only)"); in operator <<()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 55 class FlatColorShader : public sglr::ShaderProgram 70 class GradientShader : public sglr::ShaderProgram 85 class Texture2DShader : public sglr::ShaderProgram 115 class TextureCubeShader : public sglr::ShaderProgram 137 class Texture2DArrayShader : public sglr::ShaderProgram 159 class Texture3DShader : public sglr::ShaderProgram 181 class DepthGradientShader : public sglr::ShaderProgram
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D | es3fNegativeShaderApiTests.cpp | 281 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSou… in init() 323 …glu::ShaderProgram program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init() 324 …glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init() 383 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShade… in init() 384 …glu::ShaderProgram programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertex… in init() 422 …glu::ShaderProgram srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShade… in init() 635 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 667 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 720 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertS… in init() 771 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() [all …]
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D | es3fShaderInvarianceTests.cpp | 145 glu::ShaderProgram* m_shader0; 146 glu::ShaderProgram* m_shader1; 182 …m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init() 189 …m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init() 275 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate() 317 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 133 ShaderProgram::ShaderProgram (const pdec::ShaderProgramDeclaration& decl) in ShaderProgram() function in sglr::ShaderProgram 199 ShaderProgram::~ShaderProgram (void) in ~ShaderProgram() 203 const UniformSlot& ShaderProgram::getUniformByName (const char* name) const in getUniformByName() 215 void ShaderProgram::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::Primiti… in shadePrimitives()
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D | sglrShaderProgram.hpp | 46 class ShaderProgram; 186 friend class ::sglr::ShaderProgram; 226 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha… class 229 ShaderProgram (const pdec::ShaderProgramDeclaration&); 230 virtual ~ShaderProgram (void);
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.hpp | 32 class ShaderProgram; 94 glu::ShaderProgram* m_preRenderProgram; 95 glu::ShaderProgram* m_postRenderProgram;
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D | glsMemoryStressCase.cpp | 103 glu::ShaderProgram* m_program; 187 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in TextureRenderer() 189 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in TextureRenderer() 191 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in TextureRenderer() 265 glu::ShaderProgram* m_program; 349 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in BufferRenderer() 351 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in BufferRenderer() 353 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in BufferRenderer()
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D | glsFragmentOpUtil.hpp | 34 class ShaderProgram; 78 glu::ShaderProgram* m_program;
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D | glsStateChangePerfTestCases.hpp | 31 class ShaderProgram; 92 std::vector<glu::ShaderProgram*> m_programs;
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 311 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 341 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 372 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 426 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 498 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 538 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 586 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 628 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 659 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 704 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() [all …]
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D | es2fBufferTestUtil.hpp | 36 class ShaderProgram; 152 glu::ShaderProgram* m_program; 168 glu::ShaderProgram* m_program;
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D | es2fNegativeVertexArrayApiTests.cpp | 128 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 181 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 209 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 274 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
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D | es2fShaderInvarianceTests.cpp | 145 glu::ShaderProgram* m_shader0; 146 glu::ShaderProgram* m_shader1; 182 …m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init() 189 …m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init() 275 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate() 317 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleShaderRenderCase.hpp | 38 class ShaderProgram; 116 glu::ShaderProgram* m_program; 119 glu::ShaderProgram* m_textureSamplerProgram;
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D | es31fSynchronizationTests.cpp | 161 glu::ShaderProgram* m_program; 200 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Com… in init() 1103 glu::ShaderProgram* genWriteProgram (int seed); 1104 glu::ShaderProgram* genReadProgram (int seed); 1105 glu::ShaderProgram* genReadMultipleProgram (int seed0, int seed1); 1106 glu::ShaderProgram* genWriteInterleavedProgram (int seed, bool evenOdd); 1107 glu::ShaderProgram* genReadInterleavedProgram (int seed0, int seed1); 1108 glu::ShaderProgram* genReadZeroProgram (void); 1117 std::vector<glu::ShaderProgram*> m_operationPrograms; 1166 glu::ShaderProgram* program = genWriteProgram(cmd.seed); in init() [all …]
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D | es31fLayoutBindingTests.cpp | 227 virtual glu::ShaderProgram* generateShaders (void) const = 0; 233 const glu::ShaderProgram* m_program; 602 virtual glu::ShaderProgram* generateShaders (void) const = 0; 604 const glu::ShaderProgram* m_program; 839 glu::ShaderProgram* generateShaders (void) const; 943 glu::ShaderProgram* SamplerBindingRenderCase::generateShaders (void) const in generateShaders() 974 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders() 1042 glu::ShaderProgram* generateShaders (void) const; 1065 glu::ShaderProgram* SamplerBindingNegativeCase::generateShaders (void) const in generateShaders() 1099 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders() [all …]
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D | es31fProgramPipelineStateQueryTests.cpp | 100 …const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate() 101 …const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate() 185 glu::ShaderProgram program(m_context.getRenderContext(), sources); in iterate() 239 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 240 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 309 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 310 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
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D | es31fNegativeShaderApiTests.cpp | 343 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in link_program() 389 …glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() 390 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() 467 …glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in get_program_binary() 468 …glu::ShaderProgram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShader… in get_program_binary() 507 …glu::ShaderProgram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in program_binary() 841 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_attrib_location() 877 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_uniform_location() 939 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertSource,… in uniform_block_binding() 996 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, … in uniformf_incompatible_type() [all …]
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D | es31fProgramStateQueryTests.cpp | 132 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 149 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 165 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 258 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 277 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 296 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 495 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 506 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 517 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 591 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() [all …]
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D | es31fShaderHelperInvocationTests.cpp | 52 using glu::ShaderProgram; 309 MovePtr<ShaderProgram> m_program; 336 m_program = MovePtr<ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), in init() 467 MovePtr<ShaderProgram> m_program; 496 m_program = MovePtr<ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), in init()
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D | es31fTessellationTests.cpp | 63 using glu::ShaderProgram; 1571 SharedPtr<const ShaderProgram> m_program; 1583 …m_program = SharedPtr<const ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), glu::Pr… in init() 1874 SharedPtr<const ShaderProgram> m_program; 1882 …m_program = SharedPtr<const ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), glu::Pr… in init() 2109 SharedPtr<const ShaderProgram> m_program; 2117 …m_program = SharedPtr<const ShaderProgram>(new ShaderProgram(m_context.getRenderContext(), glu::Pr… in init() 2281 SharedPtr<const ShaderProgram> m_program; 2322 …m_program = SharedPtr<const ShaderProgram>(new glu::ShaderProgram(m_context.getRenderContext(), so… in init() 2694 SharedPtr<const ShaderProgram> m_program; [all …]
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkSpirVProgram.cpp | 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<() 46 log << tcu::TestLog::ShaderProgram(true , "") in operator <<()
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/external/deqp/executor/ |
D | xeTestCaseResult.hpp | 69 class ShaderProgram; 335 class ShaderProgram : public Item class 338 ShaderProgram (void) : Item(TYPE_SHADERPROGRAM), linkStatus(false) {} in ShaderProgram() function in xe::ri::ShaderProgram 339 ~ShaderProgram (void) {} in ~ShaderProgram()
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