Searched refs:SkActive (Results 1 – 10 of 10) sorted by relevance
21 SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply), in SkActive() function in SkActive25 void SkActive::init() in init()41 SkActive::~SkActive() { in ~SkActive()51 void SkActive::advance() { in advance()57 void SkActive::append(SkApply* apply) { in append()78 SkActive::SkState& testState = fState[oldCount + index]; in append()81 SkActive::SkState& oldState = fState[inner]; in append()116 void SkActive::appendSave(int oldCount) { in appendSave()140 void SkActive::calcDurations(int index) in calcDurations()167 void SkActive::create(SkADrawable* drawable, SkMSec time) { in create()[all …]
19 class SkActive {21 SkActive(SkApply& , SkAnimateMaker& );22 ~SkActive();31 void pickUp(SkActive* existing);65 SkActive& operator= (const SkActive& );
17 class SkActive; variable38 void appendActive(SkActive* );90 SkActive* fActive;101 friend class SkActive; variable
17 class SkActive; variable26 void append(SkActive* );44 void remove(SkActive* );
27 void SkDisplayList::append(SkActive* active) { in append()37 … for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) { in draw()38 SkActive* active = *activePtr; in draw()126 void SkDisplayList::remove(SkActive* active) { in remove()
18 class SkActive; variable39 typedef SkLongArray(SkActive*) SkTDActiveArray;
29 class SkActive; variable46 void appendActive(SkActive* );89 void removeActive(SkActive* );
78 friend class SkActive; variable
60 void SkAnimateMaker::appendActive(SkActive* active) { in appendActive()273 void SkAnimateMaker::removeActive(SkActive* active) { in removeActive()
82 fActive = new SkActive(*this, maker); in activate()586 SkActive::SkState& state = fActive->fState[inner]; in interpolate()