Searched refs:SkBitmapProcShader (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/core/ |
D | SkBitmapProcShader.cpp | 23 size_t SkBitmapProcShader::ContextSize() { in ContextSize() 29 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in SkBitmapProcShader() function in SkBitmapProcShader 37 bool SkBitmapProcShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const { in onIsABitmap() 51 SkFlattenable* SkBitmapProcShader::CreateProc(SkReadBuffer& buffer) { in CreateProc() 64 void SkBitmapProcShader::flatten(SkWriteBuffer& buffer) const { in flatten() 71 bool SkBitmapProcShader::isOpaque() const { in isOpaque() 75 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader, in MakeContext() 97 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, void* storage) const { in onCreateContext() 107 SkBitmapProcShader::BitmapProcShaderContext::BitmapProcShaderContext(const SkShader& shader, in BitmapProcShaderContext() 123 SkBitmapProcShader::BitmapProcShaderContext::~BitmapProcShaderContext() { in ~BitmapProcShaderContext() [all …]
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D | SkBitmapProcShader.h | 19 class SkBitmapProcShader : public SkShader { 21 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty, 29 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
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D | SkGlobalInitialization_core.cpp | 31 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBitmapProcShader) in InitCore()
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D | SkBitmapProcState.h | 117 friend class SkBitmapProcShader;
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/external/skia/src/image/ |
D | SkImageShader.cpp | 46 return SkBitmapProcShader::ContextSize(); in contextSize() 50 return SkBitmapProcShader::MakeContext(*this, fTileModeX, fTileModeY, in onCreateContext()
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/external/skia/gm/ |
D | composeshader.cpp | 177 fColorBitmapShader = new SkBitmapProcShader(fColorBitmap, SkShader::kRepeat_TileMode, in onOnceBeforeDraw() 179 fAlpha8BitmapShader = new SkBitmapProcShader(fAlpha8Bitmap, SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
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D | modecolorfilters.cpp | 52 return new SkBitmapProcShader(bmp, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); in make_bg_shader()
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/external/skia/include/core/ |
D | SkShader.h | 438 friend class SkBitmapProcShader; // for computeTotalInverse() variable
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/external/skia/gyp/ |
D | core.gypi | 36 '<(skia_src_path)/core/SkBitmapProcShader.cpp', 37 '<(skia_src_path)/core/SkBitmapProcShader.h',
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/external/skia/experimental/iOSSampleApp/iOSSampleApp.xcodeproj/ |
D | project.pbxproj | 62 …B1225D0064D447 /* SkBitmapProcShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 260E021113… 683 …D447 /* SkBitmapProcShader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =… 684 …064D447 /* SkBitmapProcShader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType … 1731 260E021113B1225D0064D447 /* SkBitmapProcShader.cpp */, 1732 260E021213B1225D0064D447 /* SkBitmapProcShader.h */, 2959 260E02A613B1225D0064D447 /* SkBitmapProcShader.cpp in Sources */,
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/external/skia/ |
D | Android.mk | 108 src/core/SkBitmapProcShader.cpp \
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