Searched refs:SkPaintToGrPaint (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 364 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawPaint() 415 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawPoints() 435 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawPoints() 488 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawRect() 507 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawRRect() 593 if (!SkPaintToGrPaint(this->context(), paint, viewMatrix, &grPaint)) { in drawFilledDRRect() 683 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawOval() 1702 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawVertices() 1757 if (!SkPaintToGrPaint(this->context(), p, *draw.fMatrix, &grPaint)) { in drawAtlas() 1776 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { in drawText() [all …]
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D | SkGrPriv.h | 48 bool SkPaintToGrPaint(GrContext*,
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D | GrBlurUtils.cpp | 338 if (!SkPaintToGrPaint(context, paint, viewMatrix, &grPaint)) { in drawPathWithMaskFilter()
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D | GrTest.cpp | 158 if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) { in drawTexture()
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D | SkGr.cpp | 510 bool SkPaintToGrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix& viewM, in SkPaintToGrPaint() function
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/external/skia/gm/ |
D | constcolorprocessor.cpp | 108 SkAssertResult(SkPaintToGrPaint(context, skPaint, viewMatrix, &grPaint)); in onDraw()
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/external/skia/src/gpu/text/ |
D | GrAtlasTextContext.cpp | 115 if (!SkPaintToGrPaint(context, skPaint, viewMatrix, &grPaint)) { in drawTextBlob() 385 if (!SkPaintToGrPaint(context, skPaint, viewMatrix, &grPaint)) { in DRAW_BATCH_TEST_DEFINE()
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D | GrStencilAndCoverTextContext.cpp | 165 if (!SkPaintToGrPaint(context, runPaint, viewMatrix, &grPaint)) { in uncachedDrawTextBlob() 220 if (!SkPaintToGrPaint(context, skPaint, viewMatrix, &paint)) { in drawTextBlob()
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