Searched refs:SkRGB16_Shader_Blitter (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/core/ |
D | SkBlitter_RGB16.cpp | 115 class SkRGB16_Shader_Blitter : public SkShaderBlitter { class 117 SkRGB16_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, 119 virtual ~SkRGB16_Shader_Blitter(); 132 SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&); 681 SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkPixmap& device, in SkRGB16_Shader_Blitter() function in SkRGB16_Shader_Blitter 707 SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter() { in ~SkRGB16_Shader_Blitter() 711 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { in blitH() 719 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() 757 void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, in blitAntiH() 911 blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint, shaderContext); in SkBlitter_ChooseD565()
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