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Searched refs:SkScalarCeilToScalar (Results 1 – 10 of 10) sorted by relevance

/external/skia/gm/
Dconvexpolyeffect.cpp210 x += SkScalarCeilToScalar(path->getBounds().width() + 10.f); in onDraw()
223 y += SkScalarCeilToScalar(path->getBounds().height() + 20.f); in onDraw()
257 x += SkScalarCeilToScalar(rect.width() + 10.f); in onDraw()
265 x += SkScalarCeilToScalar(iter.get()->width() + 10.f); in onDraw()
270 y += SkScalarCeilToScalar(iter.get()->height() + 20.f); in onDraw()
Dtextblobtransforms.cpp77 SkScalar xOffset = SkScalarCeilToScalar(bounds.width()); in onDraw()
78 SkScalar yOffset = SkScalarCeilToScalar(bounds.height()); in onDraw()
/external/skia/src/core/
DSkBitmapScaler.cpp148 destSubsetHi = SkScalarCeilToScalar(destSubsetHi); in computeFilters()
156 float srcEnd = SkTMin(srcSize - 1.f, SkScalarCeilToScalar(srcPixel + srcSupport)); in computeFilters()
/external/skia/include/core/
DSkScalar.h39 #define SkScalarCeilToScalar(x) sk_float_ceil(x) macro
82 #define SkScalarCeilToScalar(x) ceil(x) macro
DSkRect.h845 SkScalarCeilToScalar(fRight), in roundOut()
846 SkScalarCeilToScalar(fBottom)); in roundOut()
/external/skia/src/animator/
DSkDisplayMath.cpp158 scalarResult = SkScalarCeilToScalar(input); in executeFunction()
/external/skia/src/effects/
DSkBlurMaskFilter.cpp773 pdman.set1f(fProfileSizeUniform, SkScalarCeilToScalar(6*rbe.getSigma())); in onSetData()
1122 float blurRadius = 3.f*SkScalarCeilToScalar(brre.getSigma()-1/6.0f); in onSetData()
1162 float extra=3.f*SkScalarCeilToScalar(xformedSigma-1/6.0f); in directFilterRRectMaskGPU()
DSkPerlinNoiseShader.cpp215 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch()
227 SkScalarCeilToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; in stitch()
/external/skia/src/gpu/batches/
DGrPLSPathRenderer.cpp846 bounds.fRight = SkScalarCeilToScalar(bounds.fRight); in onPrepareDraws()
847 bounds.fBottom = SkScalarCeilToScalar(bounds.fBottom); in onPrepareDraws()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp271 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch()
283 SkScalarCeilToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; in stitch()