Searched refs:SkSurface_Gpu (Results 1 – 10 of 10) sorted by relevance
20 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) in SkSurface_Gpu() function in SkSurface_Gpu25 SkSurface_Gpu::~SkSurface_Gpu() { in ~SkSurface_Gpu()29 static GrRenderTarget* prepare_rt_for_external_access(SkSurface_Gpu* surface, in prepare_rt_for_external_access()49 GrBackendObject SkSurface_Gpu::onGetTextureHandle(BackendHandleAccess access) { in onGetTextureHandle()58 bool SkSurface_Gpu::onGetRenderTargetHandle(GrBackendObject* obj, BackendHandleAccess access) { in onGetRenderTargetHandle()64 SkCanvas* SkSurface_Gpu::onNewCanvas() { in onNewCanvas()71 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { in onNewSurface()80 SkImage* SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) { in onNewImageSnapshot()111 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { in onCopyOnWrite()121 this->SkSurface_Gpu::onDiscard(); in onCopyOnWrite()[all …]
17 class SkSurface_Gpu : public SkSurface_Base {19 SkSurface_Gpu(SkGpuDevice*);20 virtual ~SkSurface_Gpu();
69 SkAutoTUnref<SkSurface> surface(SkSurface_Gpu::NewRenderTarget( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()103 SkAutoTUnref<SkSurface> surface(SkSurface_Gpu::NewRenderTarget( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
703 return ((SkSurface_Gpu*)surf)->getDevice()->accessRenderTarget()->resourcePriv().isBudgeted(); in is_budgeted()
358 SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(surface.get()); in DrawLayers()
266 friend class SkSurface_Gpu; // for access to surfaceProps variable
431 '<(skia_src_path)/image/SkSurface_Gpu.h',432 '<(skia_src_path)/image/SkSurface_Gpu.cpp',
330 # '<(skia_src_path)/image/SkSurface_Gpu.cpp',
1345 friend class SkSurface_Gpu; variable
545 src/image/SkSurface_Gpu.cpp \