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Searched refs:SourceRGB (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c129 printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); in _mesa_print_texunit_state()
130 printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); in _mesa_print_texunit_state()
131 printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); in _mesa_print_texunit_state()
173 state->SourceRGB[0] = GL_PREVIOUS; in calculate_derived_texenv()
222 state->SourceRGB[0] = GL_PREVIOUS; in calculate_derived_texenv()
232 state->SourceRGB[2] = GL_TEXTURE; in calculate_derived_texenv()
258 state->SourceRGB[2] = GL_TEXTURE; in calculate_derived_texenv()
260 state->SourceRGB[0] = GL_CONSTANT; in calculate_derived_texenv()
278 state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) in calculate_derived_texenv()
Dtexenv.c261 texUnit->Combine.SourceRGB[term] = param; in set_combiner_source()
588 return texUnit->Combine.SourceRGB[rgb_idx]; in get_texenvi()
592 return texUnit->Combine.SourceRGB[3]; in get_texenvi()
Dff_fragment_shader.cpp468 key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]); in make_state_key()
Dmtypes.h1316 GLenum SourceRGB[MAX_COMBINER_TERMS]; member
Dattrib.c742 unit->Combine.SourceRGB[i]); in pop_texture_group()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c223 switch (combine->SourceRGB[i]) { in i830SetTexEnvCombine()
231 args_RGB[i] = GetTexelOp(combine->SourceRGB[i] - GL_TEXTURE0); in i830SetTexEnvCombine()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c365 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in r200UpdateTextureEnv()
381 ctx->Texture.Unit[replaceargs]._CurrentCombine->SourceRGB[0]; in r200UpdateTextureEnv()
908 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in r200UpdateAllTexEnv()
/external/mesa3d/src/mesa/swrast/
Ds_context.c197 if (combine->SourceRGB[term] == GL_PRIMARY_COLOR) { in _swrast_update_texture_env()
Ds_texcombine.c141 const GLenum srcRGB = combine->SourceRGB[term]; in texture_combine()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c316 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in radeonUpdateTextureEnv()