Searched refs:State64 (Results 1 – 1 of 1) sorted by relevance
339 struct State64 : State4f { struct345 State64(const SkImageInfo& info, const SkPaint& paint, const SkShader::Context* shaderContext) in State64() argument396 return create<State64>(device, paint, shaderContext, allocator); in SkBlitter_ARGB64_Create()