Searched refs:StateAt (Results 1 – 3 of 3) sorted by relevance
102 State* state = State::Finish(StateAt(block), block, zone_); in AnalyzeDominatedBlocks()132 State::Merge(StateAt(succ), succ, state, block, zone_)); in AnalyzeDominatedBlocks()180 inline State* StateAt(HBasicBlock* block) { in StateAt() function
172 HCapturedObject* state = StateAt(block); in AnalyzeDataFlow()258 } else if (StateAt(succ) == NULL && succ->IsLoopHeader()) { in AnalyzeDataFlow()262 } else if (StateAt(succ) == NULL) { in AnalyzeDataFlow()270 HCapturedObject* succ_state = StateAt(succ); in AnalyzeDataFlow()
44 HCapturedObject* StateAt(HBasicBlock* block) { in StateAt() function