/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 115 class StencilOp class 137 …StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles3::Functional::StencilOp 150 static StencilOp clearStencil (int stencil) in clearStencil() 152 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil() 157 static StencilOp clearDepth (float depth) in clearDepth() 159 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth() 164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() 166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad() 180 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil… 183 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops); [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 112 class StencilOp class 134 …StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_A… in StencilOp() function in deqp::gles2::Functional::StencilOp 147 static StencilOp clearStencil (int stencil) in clearStencil() 149 StencilOp op(TYPE_CLEAR_STENCIL); in clearStencil() 154 static StencilOp clearDepth (float depth) in clearDepth() 156 StencilOp op(TYPE_CLEAR_DEPTH); in clearDepth() 161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() 163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad() 177 …virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil… 180 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops); [all …]
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/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 94 enum StencilOp enum 179 StencilOp sFail; 180 StencilOp dpFail; 181 StencilOp dpPass;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.hpp | 46 rr::StencilOp mapGLStencilOp (deUint32 op);
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D | sglrReferenceUtils.cpp | 233 rr::StencilOp mapGLStencilOp (deUint32 op) in mapGLStencilOp()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.cpp | 127 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp) in mapVkStencilOp()
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D | vktPipelineReferenceRenderer.hpp | 335 rr::StencilOp mapVkStencilOp (vk::VkStencilOp stencilOp);
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 203 GET_PROC(StencilOp); in GrGLAssembleGLInterface() 636 GET_PROC(StencilOp); in GrGLAssembleGLESInterface()
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D | GrGLGpu.cpp | 2794 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 494 PFNSTENCILOPPROC StencilOp; variable 947 StencilOp = (PFNSTENCILOPPROC)IntGetProcAddress("glStencilOp"); in Switch_StencilOp() 948 StencilOp(fail, zfail, zpass); in Switch_StencilOp() 2482 StencilOp = Switch_StencilOp; in InitializeVariables()
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D | gl_core_3_1.hpp | 1097 extern void (CODEGEN_FUNCPTR *StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | stw_icd.h | 294 void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum);
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 810 { "glStencilOp", _O(StencilOp) },
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1645 #define glStencilOp MANGLE(StencilOp)
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