Searched refs:SupportedBumpUnits (Results 1 – 3 of 3) sorted by relevance
455 if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { in _mesa_TexEnvfv()888 if (ctx->Const.SupportedBumpUnits & (1 << i)) { in _mesa_GetTexBumpParameterivATI()896 if (ctx->Const.SupportedBumpUnits & (1 << i)) { in _mesa_GetTexBumpParameterivATI()938 if (ctx->Const.SupportedBumpUnits & (1 << i)) { in _mesa_GetTexBumpParameterfvATI()946 if (ctx->Const.SupportedBumpUnits & (1 << i)) { in _mesa_GetTexBumpParameterfvATI()
656 ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; in _mesa_init_constants()
2880 GLbitfield SupportedBumpUnits; member