Searched refs:TESSPRIMITIVETYPE_QUADS (Results 1 – 1 of 1) sorted by relevance
413 TESSPRIMITIVETYPE_QUADS, enumerator441 case TESSPRIMITIVETYPE_QUADS: return "quads"; in getTessPrimitiveTypeShaderName()515 case TESSPRIMITIVETYPE_QUADS: return GL_TRIANGLES; in outputPrimitiveTypeGL()529 case TESSPRIMITIVETYPE_QUADS: return 2; in numInnerTessellationLevels()540 case TESSPRIMITIVETYPE_QUADS: return 4; in numOuterTessellationLevels()652 case TESSPRIMITIVETYPE_QUADS: return arrayToVector(quadOuterEdgeDescriptions); in outerEdgeDescriptions()870 case TESSPRIMITIVETYPE_QUADS: in generateReferenceTessCoords()925 case TESSPRIMITIVETYPE_QUADS: in referencePointModePrimitiveCount()961 case TESSPRIMITIVETYPE_QUADS: in referenceNonPointModePrimitiveCount()1059 : primitiveType == TESSPRIMITIVETYPE_QUADS || in drawTessCoordPoint()[all …]