Searched refs:TEXTURETYPE_BUFFER (Results 1 – 5 of 5) sorted by relevance
92 case TEXTURETYPE_BUFFER: return IVec3(64, 1, 1); in defaultImageSize()123 case TEXTURETYPE_BUFFER: return "buffer"; in getTextureTypeName()242 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer" in getShaderSamplerOrImageType()266 case TEXTURETYPE_BUFFER: return GL_TEXTURE_BUFFER; in getGLTextureTarget()335 case TEXTURETYPE_BUFFER: in textureLayerType()355 …if (type == TEXTURETYPE_BUFFER && !contextInfo.isExtensionSupported(s_texBufExtString) && !glu::co… in checkTextureTypeExtensions()361 …::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)) && (type == TEXTURETYPE_BUFFER)) in textureTypeExtensionShaderRequires()621 …, m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (f… in LayeredImage()649 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) in setPixel()673 …DE_ASSERT(m_type == TEXTURETYPE_BUFFER || m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_3D || … in getAccessInternal()[all …]
91 gls::TextureTestUtil::TEXTURETYPE_BUFFER,160 case gls::TextureTestUtil::TEXTURETYPE_BUFFER: declaration << "Buffer"; break; in getShaderImageTypeDeclaration()183 case gls::TextureTestUtil::TEXTURETYPE_BUFFER: in getShaderImageTypeExtensionString()212 case gls::TextureTestUtil::TEXTURETYPE_BUFFER: in getShaderImageParamP()
329 RenderParams renderParams (TEXTURETYPE_BUFFER); in iterate()
72 TEXTURETYPE_BUFFER, enumerator
1398 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()