Searched refs:TEXTURE_INT_2D (Results 1 – 2 of 2) sorted by relevance
62 TEXTURE_INT_2D, enumerator325 case TEXTURE_INT_2D: args["SAMPLERTYPE"] = "isampler2DMS"; break; in genFragmentSource()352 case TEXTURE_INT_2D: return GL_TEXTURE_2D_MULTISAMPLE; in getTextureGLTarget()368 case TEXTURE_INT_2D: return GL_R8I; in getTextureGLInternalFormat()503 { TextureSizeCase::TEXTURE_INT_2D, "texture_int_2d" }, in init()
1039 TEXTURE_INT_2D, enumerator1093 , m_isSignedFormat (m_type == TEXTURE_INT_2D || m_type == TEXTURE_INT_2D_ARRAY) in MultisampleTextureUsageCase()1339 case TEXTURE_INT_2D: fragmentArguments["SAMPLERTYPE"] = "isampler2DMS"; break; in genSamplerShader()2048 { "texture_int_2d", MultisampleTextureUsageCase::TEXTURE_INT_2D }, in init()