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Searched refs:TEXTURE_INT_2D_ARRAY (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp63 TEXTURE_INT_2D_ARRAY, enumerator
105 …, m_isArrayType (m_type == TEXTURE_FLOAT_2D_ARRAY || m_type == TEXTURE_INT_2D_ARRAY || m_type ==… in TextureSizeCase()
326 case TEXTURE_INT_2D_ARRAY: args["SAMPLERTYPE"] = "isampler2DMSArray"; break; in genFragmentSource()
353 case TEXTURE_INT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget()
369 case TEXTURE_INT_2D_ARRAY: return GL_R8I; in getTextureGLInternalFormat()
504 { TextureSizeCase::TEXTURE_INT_2D_ARRAY, "texture_int_2d_array" }, in init()
Des31fTextureMultisampleTests.cpp1040 TEXTURE_INT_2D_ARRAY, enumerator
1093 , m_isSignedFormat (m_type == TEXTURE_INT_2D || m_type == TEXTURE_INT_2D_ARRAY) in MultisampleTextureUsageCase()
1096 …, m_isArrayType (m_type == TEXTURE_COLOR_2D_ARRAY || m_type == TEXTURE_INT_2D_ARRAY || m_type == … in MultisampleTextureUsageCase()
1340 case TEXTURE_INT_2D_ARRAY: fragmentArguments["SAMPLERTYPE"] = "isampler2DMSArray"; break; in genSamplerShader()
2049 { "texture_int_2d_array", MultisampleTextureUsageCase::TEXTURE_INT_2D_ARRAY }, in init()