Searched refs:TEXTURE_UINT_2D (Results 1 – 2 of 2) sorted by relevance
64 TEXTURE_UINT_2D, enumerator327 case TEXTURE_UINT_2D: args["SAMPLERTYPE"] = "usampler2DMS"; break; in genFragmentSource()354 case TEXTURE_UINT_2D: return GL_TEXTURE_2D_MULTISAMPLE; in getTextureGLTarget()370 case TEXTURE_UINT_2D: return GL_R8UI; in getTextureGLInternalFormat()505 { TextureSizeCase::TEXTURE_UINT_2D, "texture_uint_2d" }, in init()
1041 TEXTURE_UINT_2D, enumerator1094 , m_isUnsignedFormat(m_type == TEXTURE_UINT_2D || m_type == TEXTURE_UINT_2D_ARRAY) in MultisampleTextureUsageCase()1341 case TEXTURE_UINT_2D: fragmentArguments["SAMPLERTYPE"] = "usampler2DMS"; break; in genSamplerShader()2050 { "texture_uint_2d", MultisampleTextureUsageCase::TEXTURE_UINT_2D }, in init()