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Searched refs:TILEY_LOW_BITS (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkBitmapProcState_shaderproc.h38 subY = TILEY_LOW_BITS(fy, maxY); in SCALE_FILTER_NAME()
80 #undef TILEY_LOW_BITS
DSkBitmapProcState_matrix.h39 i = (i << 4) | TILEY_LOW_BITS(f, max); in PACK_FILTER_Y_NAME()
160 #undef TILEY_LOW_BITS
DSkBitmapProcState_matrixProcs.cpp64 #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) macro
101 #define TILEY_LOW_BITS(fy, max) (((unsigned)((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) macro
137 #define TILEY_LOW_BITS(fy, max) tileLowBitsProcY(fy, (max) + 1) macro
DSkBitmapProcState_procs.h239 #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) macro
/external/skia/src/opts/
DSkBitmapProcState_matrixProcs_neon.cpp129 #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) macro
143 #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) macro
DSkBitmapProcState_matrix_neon.h234 i = (i << 4) | TILEY_LOW_BITS(f, max); in PACK_FILTER_Y_NAME()
500 #undef TILEY_LOW_BITS