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Searched refs:TOKEN_INPUT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp343 TOKEN_INPUT, enumerator
620 { "input", TOKEN_INPUT }, in advanceToken()
863 case TOKEN_INPUT: return "input"; in getTokenName()
1027 else if (m_curToken == TOKEN_INPUT) in parseValue()
1104 if (m_curToken == TOKEN_UNIFORM || m_curToken == TOKEN_INPUT || m_curToken == TOKEN_OUTPUT) in parseValueBlock()