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Searched refs:TextureBinding (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
76 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
90 TextureBinding::TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
97 TextureBinding::TextureBinding (void) in TextureBinding() function in deqp::gls::TextureBinding
103 void TextureBinding::setSampler (const tcu::Sampler& sampler) in setSampler()
108 void TextureBinding::setTexture (const glu::Texture2D* tex2D) in setTexture()
114 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture()
120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture()
126 void TextureBinding::setTexture (const glu::Texture3D* tex3D) in setTexture()
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DglsShaderRenderCase.hpp74 class TextureBinding class
88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler);
90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler);
92 TextureBinding (void);
252 std::vector<TextureBinding> m_textures;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp65 class TextureBinding class
79 TextureBinding (const tcu::Archive& archive,
83 ~TextureBinding (void);
89 TextureBinding (const TextureBinding&); // not allowed!
90 TextureBinding& operator= (const TextureBinding&); // not allowed!
103 typedef de::SharedPtr<TextureBinding> TextureBindingSp;
DvktShaderRenderDiscardTests.cpp82 …de::SharedPtr<TextureBinding> brickTexture(new TextureBinding(m_context.getTestContext().getArchiv… in ShaderDiscardCaseInstance()
84 TextureBinding::TYPE_2D, in ShaderDiscardCaseInstance()
DvktShaderRender.cpp258 TextureBinding::TextureBinding (const tcu::Archive& archive, in TextureBinding() function in vkt::sr::TextureBinding
273 TextureBinding::~TextureBinding (void) in ~TextureBinding()
283 de::MovePtr<tcu::Texture2D> TextureBinding::loadTexture2D (const tcu::Archive& archive, const char*… in loadTexture2D()
314 const TextureBinding& binding = *bindings[ndx]; in ShaderEvalContext()
316 if (binding.getType() == TextureBinding::TYPE_NONE) in ShaderEvalContext()
323 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D(); break; in ShaderEvalContext()
945 const TextureBinding& textureBinding = *m_textures[textureID]; in useSampler2D()
/external/deqp/modules/gles2/functional/
Des2fShaderDiscardTests.cpp119 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
Des2fShaderTextureFunctionTests.cpp357 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture()
402 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
Des2fShaderStructTests.cpp131 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
/external/deqp/modules/gles3/functional/
Des3fShaderDiscardTests.cpp98 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
Des3fShaderStructTests.cpp97 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
Des3fShaderTextureFunctionTests.cpp603 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture()
661 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
697 m_textures.push_back(gls::TextureBinding(m_texture2DArray, m_textureSpec.sampler)); in initTexture()
729 m_textures.push_back(gls::TextureBinding(m_texture3D, m_textureSpec.sampler)); in initTexture()
Des3fIntegerStateQueryTests.cpp2994 const struct TextureBinding in init() struct