/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 76 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 90 TextureBinding::TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 97 TextureBinding::TextureBinding (void) in TextureBinding() function in deqp::gls::TextureBinding 103 void TextureBinding::setSampler (const tcu::Sampler& sampler) in setSampler() 108 void TextureBinding::setTexture (const glu::Texture2D* tex2D) in setTexture() 114 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture() 120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture() 126 void TextureBinding::setTexture (const glu::Texture3D* tex3D) in setTexture() [all …]
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D | glsShaderRenderCase.hpp | 74 class TextureBinding class 88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler); 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler); 92 TextureBinding (void); 252 std::vector<TextureBinding> m_textures;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 65 class TextureBinding class 79 TextureBinding (const tcu::Archive& archive, 83 ~TextureBinding (void); 89 TextureBinding (const TextureBinding&); // not allowed! 90 TextureBinding& operator= (const TextureBinding&); // not allowed! 103 typedef de::SharedPtr<TextureBinding> TextureBindingSp;
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D | vktShaderRenderDiscardTests.cpp | 82 …de::SharedPtr<TextureBinding> brickTexture(new TextureBinding(m_context.getTestContext().getArchiv… in ShaderDiscardCaseInstance() 84 TextureBinding::TYPE_2D, in ShaderDiscardCaseInstance()
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D | vktShaderRender.cpp | 258 TextureBinding::TextureBinding (const tcu::Archive& archive, in TextureBinding() function in vkt::sr::TextureBinding 273 TextureBinding::~TextureBinding (void) in ~TextureBinding() 283 de::MovePtr<tcu::Texture2D> TextureBinding::loadTexture2D (const tcu::Archive& archive, const char*… in loadTexture2D() 314 const TextureBinding& binding = *bindings[ndx]; in ShaderEvalContext() 316 if (binding.getType() == TextureBinding::TYPE_NONE) in ShaderEvalContext() 323 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D(); break; in ShaderEvalContext() 945 const TextureBinding& textureBinding = *m_textures[textureID]; in useSampler2D()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderDiscardTests.cpp | 119 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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D | es2fShaderTextureFunctionTests.cpp | 357 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture() 402 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
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D | es2fShaderStructTests.cpp | 131 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDiscardTests.cpp | 98 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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D | es3fShaderStructTests.cpp | 97 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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D | es3fShaderTextureFunctionTests.cpp | 603 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture() 661 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture() 697 m_textures.push_back(gls::TextureBinding(m_texture2DArray, m_textureSpec.sampler)); in initTexture() 729 m_textures.push_back(gls::TextureBinding(m_texture3D, m_textureSpec.sampler)); in initTexture()
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D | es3fIntegerStateQueryTests.cpp | 2994 const struct TextureBinding in init() struct
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