Searched refs:TextureUnit (Results 1 – 2 of 2) sorted by relevance
823 struct TextureUnit struct in sglr::ReferenceContext840 TextureUnit (void) in TextureUnit() function887 std::vector<TextureUnit> m_textureUnits;
1023 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texImage3D()1289 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texSubImage3D()1426 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage1D()1474 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage2D()1561 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage1D()1592 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage2D()1659 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage2D()1713 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage3D()1819 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texParameteri()2381 const TextureUnit& unit = m_textureUnits[unitNdx]; in getTexture2D()[all …]