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Searched refs:TextureUnit (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp823 struct TextureUnit struct in sglr::ReferenceContext
840 TextureUnit (void) in TextureUnit() function
887 std::vector<TextureUnit> m_textureUnits;
DsglrReferenceContext.cpp1023 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texImage3D()
1289 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texSubImage3D()
1426 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage1D()
1474 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage2D()
1561 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage1D()
1592 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage2D()
1659 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage2D()
1713 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage3D()
1819 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texParameteri()
2381 const TextureUnit& unit = m_textureUnits[unitNdx]; in getTexture2D()
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