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Searched refs:Translation3f (Results 1 – 7 of 7) sorted by relevance

/external/eigen/Eigen/src/Eigen2Support/Geometry/
DAll.h46 #define Translation3f eigen2_Translation3f macro
101 #undef Translation3f
DTranslation.h145 typedef Translation<float, 3> Translation3f; typedef
/external/eigen/demos/opengl/
Dcamera.cpp153 mViewMatrix = Translation3f(t) in rotateAroundTarget()
155 * Translation3f(-t) in rotateAroundTarget()
Dquaternion_demo.cpp80 Affine3f t = Translation3f(c) * q * Scaling(mRadii[i]+radius); in FancySpheres()
101 Affine3f t = Translation3f(mCenters[i]) * Scaling(mRadii[i]); in draw()
/external/eigen/unsupported/test/
Dopenglsupport.cpp182 VERIFY_MATRIX(glTranslate(vf2), Projective3f(Translation3f(vf23)).matrix()); in test_openglsupport()
187 VERIFY_MATRIX(glTranslate(vf3), Projective3f(Translation3f(vf3)).matrix()); in test_openglsupport()
/external/eigen/Eigen/src/Geometry/
DTranslation.h174 typedef Translation<float, 3> Translation3f; typedef
/external/eigen/doc/
DTutorialGeometry.dox60 Transform<float,3,Affine> t = Translation3f(p) * AngleAxisf(a,axis) * Scaling(s);\endcode</td></tr>
90 Affine3f m; m = Translation3f(..); Affine3f m; m = Matrix3f(..);