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Searched refs:UNUSED_FRAGMENT (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsUniformBlockCase.hpp63 UNUSED_FRAGMENT = (1<<11), //!< Uniform or struct member is not read in fragment shader. enumerator
64 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT
DglsRandomUniformBlockCase.cpp149 flags |= (unusedOk && rnd.getFloat() < unusedFragWeight) ? UNUSED_FRAGMENT : 0; in generateUniform()
182 flags |= (unusedOk && rnd.getFloat() < unusedFragWeight) ? UNUSED_FRAGMENT : 0; in generateType()
DglsUniformBlockCase.cpp901 unusedHints == UNUSED_FRAGMENT ? "fragment shader" : "???"); in generateDeclaration()
1055 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.hpp60 UNUSED_FRAGMENT = (1<<11), //!< Uniform or struct member is not read in fragment shader. enumerator
61 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT
DvktRandomUniformBlockCase.cpp142 flags |= (unusedOk && rnd.getFloat() < unusedFragWeight) ? UNUSED_FRAGMENT : 0; in generateUniform()
175 flags |= (unusedOk && rnd.getFloat() < unusedFragWeight) ? UNUSED_FRAGMENT : 0; in generateType()
DvktUniformBlockCase.cpp845 unusedHints == UNUSED_FRAGMENT ? "fragment shader" : "???"); in generateDeclaration()
1013 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()