Searched refs:USE_COLOR_MATERIAL (Results 1 – 2 of 2) sorted by relevance
230 #define USE_COLOR_MATERIAL(attr, side) \ macro243 if (USE_COLOR_MATERIAL(AMBIENT, side)) { in nv20_emit_material_ambient()247 } else if (USE_COLOR_MATERIAL(EMISSION, side)) { in nv20_emit_material_ambient()267 float *c_light = (USE_COLOR_MATERIAL(AMBIENT, side) ? in nv20_emit_material_ambient()289 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ? in nv20_emit_material_diffuse()307 float *c_light = (USE_COLOR_MATERIAL(SPECULAR, side) ? in nv20_emit_material_specular()
314 #define USE_COLOR_MATERIAL(attr) \ macro326 if (USE_COLOR_MATERIAL(AMBIENT)) { in nv10_emit_material_ambient()330 } else if (USE_COLOR_MATERIAL(EMISSION)) { in nv10_emit_material_ambient()350 float *c_light = (USE_COLOR_MATERIAL(AMBIENT) ? in nv10_emit_material_ambient()371 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ? in nv10_emit_material_diffuse()388 float *c_light = (USE_COLOR_MATERIAL(SPECULAR) ? in nv10_emit_material_specular()