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Searched refs:UTIL_CHECK_SHADER (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_caps.c197 UTIL_CHECK_SHADER(FRAGMENT, MAX_INSTRUCTIONS, 512),
198 UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10),
199 UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32),
200 UTIL_CHECK_SHADER(FRAGMENT, MAX_ADDRS, 1),
201 UTIL_CHECK_SHADER(FRAGMENT, MAX_CONSTS, 224),
203 UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
204 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
205 UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
206 UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2),
207 UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
Du_caps.h58 #define UTIL_CHECK_SHADER(shader, cap, higher) \ macro
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h82 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
83 UTIL_CHECK_SHADER(GEOMETRY, MAX_CONST_BUFFERS, 14),
84 UTIL_CHECK_SHADER(GEOMETRY, MAX_TEXTURE_SAMPLERS, 16),
85 UTIL_CHECK_SHADER(GEOMETRY, SUBROUTINES, 1),
86 UTIL_CHECK_SHADER(FRAGMENT, INTEGERS, 1),