Searched refs:UV_SQSIZ (Results 1 – 4 of 4) sorted by relevance
2 #define UV_SQSIZ (float)0.003500 macro
831 va = UV_VSTART + (vi+.5)*UV_SQSIZ; in oog_encode()836 ua = uv_row[vi].ustart + (ui+.5)*UV_SQSIZ; in oog_encode()881 vi = itrunc((v - UV_VSTART)*(1./UV_SQSIZ), em); in uv_encode()886 ui = itrunc((u - uv_row[vi].ustart)*(1./UV_SQSIZ), em); in uv_encode()920 *up = uv_row[vi].ustart + (ui+.5)*UV_SQSIZ; in uv_decode()921 *vp = UV_VSTART + (vi+.5)*UV_SQSIZ; in uv_decode()
817 va = UV_VSTART + (vi+.5)*UV_SQSIZ; in oog_encode()822 ua = uv_row[vi].ustart + (ui+.5)*UV_SQSIZ; in oog_encode()867 vi = itrunc((v - UV_VSTART)*(1./UV_SQSIZ), em); in uv_encode()872 ui = itrunc((u - uv_row[vi].ustart)*(1./UV_SQSIZ), em); in uv_encode()906 *up = uv_row[vi].ustart + (ui+.5)*UV_SQSIZ; in uv_decode()907 *vp = UV_VSTART + (vi+.5)*UV_SQSIZ; in uv_decode()