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Searched refs:UniformMatrix3fv (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp210 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fFSLocation, 1, false, matrix)); in setMatrix3f()
213 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fVSLocation, 1, false, matrix)); in setMatrix3f()
240 UniformMatrix3fv(uni.fFSLocation, arrayCount, false, matrices)); in setMatrix3fv()
244 UniformMatrix3fv(uni.fVSLocation, arrayCount, false, matrices)); in setMatrix3fv()
DGrGLAssembleInterface.cpp236 GET_PROC(UniformMatrix3fv); in GrGLAssembleGLInterface()
671 GET_PROC(UniformMatrix3fv); in GrGLAssembleGLESInterface()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp633 PFNUNIFORMMATRIX3FVPROC UniformMatrix3fv; variable
1731 UniformMatrix3fv = (PFNUNIFORMMATRIX3FVPROC)IntGetProcAddress("glUniformMatrix3fv"); in Switch_UniformMatrix3fv()
1732 UniformMatrix3fv(location, count, transpose, value); in Switch_UniformMatrix3fv()
2621 UniformMatrix3fv = Switch_UniformMatrix3fv; in InitializeVariables()
Dgl_core_3_1.hpp1236 …extern void (CODEGEN_FUNCPTR *UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose…
/external/mesa3d/include/GL/
Dgl_mangle.h1886 #define glUniformMatrix3fv MANGLE(UniformMatrix3fv)