Searched refs:UniformMatrix3fv (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 210 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fFSLocation, 1, false, matrix)); in setMatrix3f() 213 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fVSLocation, 1, false, matrix)); in setMatrix3f() 240 UniformMatrix3fv(uni.fFSLocation, arrayCount, false, matrices)); in setMatrix3fv() 244 UniformMatrix3fv(uni.fVSLocation, arrayCount, false, matrices)); in setMatrix3fv()
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D | GrGLAssembleInterface.cpp | 236 GET_PROC(UniformMatrix3fv); in GrGLAssembleGLInterface() 671 GET_PROC(UniformMatrix3fv); in GrGLAssembleGLESInterface()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 633 PFNUNIFORMMATRIX3FVPROC UniformMatrix3fv; variable 1731 UniformMatrix3fv = (PFNUNIFORMMATRIX3FVPROC)IntGetProcAddress("glUniformMatrix3fv"); in Switch_UniformMatrix3fv() 1732 UniformMatrix3fv(location, count, transpose, value); in Switch_UniformMatrix3fv() 2621 UniformMatrix3fv = Switch_UniformMatrix3fv; in InitializeVariables()
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D | gl_core_3_1.hpp | 1236 …extern void (CODEGEN_FUNCPTR *UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose…
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1886 #define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
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