Searched refs:UniformMatrix4x2fv (Results 1 – 4 of 4) sorted by relevance
642 PFNUNIFORMMATRIX4X2FVPROC UniformMatrix4x2fv; variable1775 UniformMatrix4x2fv = (PFNUNIFORMMATRIX4X2FVPROC)IntGetProcAddress("glUniformMatrix4x2fv"); in Switch_UniformMatrix4x2fv()1776 UniformMatrix4x2fv(location, count, transpose, value); in Switch_UniformMatrix4x2fv()2630 UniformMatrix4x2fv = Switch_UniformMatrix4x2fv; in InitializeVariables()
1245 …extern void (CODEGEN_FUNCPTR *UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpo…
994 { "glUniformMatrix4x2fv", _O(UniformMatrix4x2fv) },
1895 #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)