Searched refs:V3f (Results 1 – 15 of 15) sorted by relevance
/external/opencv3/3rdparty/openexr/IlmImf/ |
D | ImfEnvmap.h | 119 Imath::V2f latLong (const Imath::V3f &direction); 148 const Imath::V3f &direction); 156 Imath::V3f direction (const Imath::Box2i &dataWindow, 303 void faceAndPixelPosition (const Imath::V3f &direction, 314 Imath::V3f direction (CubeMapFace face,
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D | ImfRgbaYca.h | 137 Imath::V3f computeYw (const Chromaticities &cr); 151 void RGBAtoYCA (const Imath::V3f &yw, 218 void YCAtoRGBA (const Imath::V3f &yw, 240 void fixSaturation (const Imath::V3f &yw,
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D | ImfEnvmap.cpp | 54 latLong (const V3f &dir) in latLong() 111 pixelPosition (const Box2i &dataWindow, const V3f &direction) in pixelPosition() 117 V3f 122 return V3f (sin (ll.y) * cos (ll.x), in direction() 206 faceAndPixelPosition (const V3f &direction, in faceAndPixelPosition() 260 V3f 277 V3f dir (1, 0, 0); in direction()
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D | ImfAcesFile.cpp | 439 V3f fileNeutralXYZ (fx / fy, 1, (1 - fx - fy) / fy); in initColorConversion() 443 V3f acesNeutralXYZ (ax / ay, 1, (1 - ax - ay) / ay); in initColorConversion() 449 V3f ratio ((acesNeutralXYZ * bradfordCPM) / in initColorConversion() 530 V3f aces = V3f (base->r, base->g, base->b) * _data->fileToAces; in readPixels()
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D | ImfRgbaYca.cpp | 56 V3f 60 return V3f (m[0][1], m[1][1], m[2][1]) / (m[0][1] + m[1][1] + m[2][1]); in computeYw() 65 RGBAtoYCA (const V3f &yw, in RGBAtoYCA() 357 YCAtoRGBA (const Imath::V3f &yw, in YCAtoRGBA() 416 desaturate (const Rgba &in, float f, const V3f &yw, Rgba &out) in desaturate() 440 fixSaturation (const Imath::V3f &yw, in fixSaturation()
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D | ImfVecAttribute.h | 82 typedef TypedAttribute<Imath::V3f> V3fAttribute;
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D | ImfTiledRgbaFile.cpp | 141 V3f 173 V3f _yw; 668 V3f _yw;
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D | ImfCRgbaFile.cpp | 63 using Imath::V3f; 774 V3f v (x, y, z); in ImfHeaderSetV3fAttribute() 798 const V3f &v = in ImfHeaderV3fAttribute()
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D | ImfRgbaFile.cpp | 142 V3f 225 V3f _yw; 837 V3f _yw;
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/external/opencv3/3rdparty/openexr/Imath/ |
D | ImathGLU.h | 47 gluLookAt(const Imath::V3f &pos, const Imath::V3f &interest, const Imath::V3f &up) in gluLookAt()
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D | ImathGL.h | 46 inline void glVertex ( const Imath::V3f &v ) { glVertex3f(v.x,v.y,v.z); } in glVertex() 48 inline void glNormal ( const Imath::V3f &n ) { glNormal3f(n.x,n.y,n.z); } in glNormal() 49 inline void glColor ( const Imath::V3f &c ) { glColor3f(c.x,c.y,c.z); } in glColor() 50 inline void glTranslate ( const Imath::V3f &t ) { glTranslatef(t.x,t.y,t.z); } in glTranslate()
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D | ImathMatrixAlgo.cpp | 253 template M44d procrustesRotationAndTranslation (const V3f* from, const V3f* to, const size_t numPoi… 255 template M44d procrustesRotationAndTranslation (const V3f* from, const V3f* to, const float* weight…
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D | ImathColorAlgo.h | 174 return rgb2packed( V3f(x,y,z) ); in rgb2packed()
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D | ImathBox.h | 137 typedef Box <V3f> Box3f;
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D | ImathVec.h | 692 typedef Vec3 <float> V3f; typedef
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