Searched refs:VGPR (Results 1 – 18 of 18) sorted by relevance
/external/llvm/lib/Target/AMDGPU/ |
D | SIRegisterInfo.td | 73 // VGPR registers 75 def VGPR#Index : SIReg <"VGPR"#Index, Index> { 133 // VGPR 32-bit registers 135 (add (sequence "VGPR%u", 0, 255))>; 137 // VGPR 64-bit registers 142 // VGPR 96-bit registers 148 // VGPR 128-bit registers 155 // VGPR 256-bit registers 166 // VGPR 512-bit registers 282 // VSrc_* Operands with an SGPR, VGPR or a 32-bit immediate [all …]
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D | SIIntrinsics.td | 27 llvm_anyint_ty, // vdata(VGPR), overloaded for types i32, v2i32, v4i32 29 llvm_i32_ty, // vaddr(VGPR) 43 [llvm_anyint_ty], // vdata(VGPR), overloaded for types i32, v2i32, v4i32 45 llvm_anyint_ty, // vaddr(VGPR) 59 [llvm_v4f32_ty], // vdata(VGPR) 60 [llvm_anyint_ty, // vaddr(VGPR) 75 [llvm_v4f32_ty], // vdata(VGPR) 76 [llvm_anyint_ty, // vaddr(VGPR)
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D | SIMachineFunctionInfo.h | 107 unsigned VGPR; member 109 SpilledReg(unsigned R, int L) : VGPR (R), Lane (L) { } in SpilledReg() 110 SpilledReg() : VGPR(0), Lane(-1) { } in SpilledReg()
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D | SIRegisterInfo.cpp | 285 if (Spill.VGPR == AMDGPU::NoRegister) { in eliminateFrameIndex() 292 Spill.VGPR) in eliminateFrameIndex() 318 if (Spill.VGPR == AMDGPU::NoRegister) { in eliminateFrameIndex() 326 .addReg(Spill.VGPR) in eliminateFrameIndex()
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D | SIMachineFunctionInfo.cpp | 169 Spill.VGPR = LaneVGPRs[LaneVGPRIdx]; in getSpilledReg()
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D | SIInstrInfo.td | 104 SDTCisVT<1, iAny>, // vdata(VGPR) 106 SDTCisVT<3, i32>, // vaddr(VGPR)
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D | SIInstructions.td | 2752 // Offset in an 32Bit VGPR
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/external/mesa3d/src/gallium/drivers/radeon/ |
D | SIGenRegisterInfo.pl | 134 my @VGPR; 137 $VGPR[$i] = "VGPR$i"; 221 for (my $i = 0; $i <= $#VGPR; $i++) { 222 push (@{$hw_values{$i}}, $VGPR[$i]);
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/external/clang/test/SemaOpenCL/ |
D | amdgpu-num-register-attrs.cl | 20 // Check 0 VGPR is accepted. 26 // Check both 0 SGPR and VGPR is accepted. 29 // Too large VGPR value.
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/external/llvm/test/CodeGen/AMDGPU/ |
D | add_i64.ll | 20 ; Check that the SGPR add operand is correctly moved to a VGPR. 31 ; Swap the arguments. Check that the SGPR -> VGPR copy works with the
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D | sgpr-copy-duplicate-operand.ll | 4 ; Copy VGPR -> SGPR used twice as an instruction operand, which is then
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D | add.ll | 142 ; %0 will be stored in a VGPR, so the comiler will be forced to copy %a 143 ; to a VGPR before doing the add.
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D | si-lod-bias.ll | 4 ; This shader has the potential to generated illegal VGPR to SGPR copies if
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D | local-atomics.ll | 31 ; XXX - Is it really necessary to load 4 into VGPR? 327 ; XXX - Is it really necessary to load 4 into VGPR?
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D | and.ll | 63 ; Second use is a VGPR use of the constant.
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D | salu-to-valu.ll | 19 ; Make sure we aren't using VGPR's for the srsrc operand of BUFFER_LOAD_*
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D | sgpr-copy.ll | 4 ; This test checks that no VGPR to SGPR copies are created by the register
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/external/llvm/docs/ |
D | LangRef.rst | 3297 - ``[0-9]v``: The 32-bit VGPR register, number 0-9.
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