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Searched refs:Vector4 (Results 1 – 7 of 7) sorted by relevance

/external/llvm/test/Transforms/ScalarRepl/
Dinline-vector.ll6 %struct.Vector4 = type { float, float, float, float }
7 @f.vector = internal constant %struct.Vector4 { float 1.000000e+00, float 2.000000e+00, float 3.000…
16 %vector = alloca %struct.Vector4, align 16
17 %agg.tmp = alloca %struct.Vector4, align 16
18 %tmp = bitcast %struct.Vector4* %vector to i8*
19 …call void @llvm.memcpy.p0i8.p0i8.i32(i8* %tmp, i8* bitcast (%struct.Vector4* @f.vector to i8*), i3…
29 %tmp2 = bitcast %struct.Vector4* %agg.tmp to i8*
30 %tmp3 = bitcast %struct.Vector4* %vector to i8*
32 %0 = bitcast %struct.Vector4* %agg.tmp to [2 x i64]*
38 %2 = bitcast %struct.Vector4* %vector to <4 x float>*
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/external/eigen/test/
Dgeo_orthomethods.cpp25 typedef Matrix<Scalar,4,1> Vector4; in orthomethods_3() typedef
54 Vector4 v40 = Vector4::Random(), in orthomethods_3()
55 v41 = Vector4::Random(), in orthomethods_3()
56 v42 = Vector4::Random(); in orthomethods_3()
Dgeo_quaternion.cpp52 typedef Matrix<Scalar,4,1> Vector4; in quaternion() typedef
166 q1.coeffs() = Vector4::Random().normalized(); in quaternion()
Dgeo_transformations.cpp86 typedef Matrix<Scalar,4,1> Vector4; in transformations() typedef
201 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in transformations()
/external/google-benchmark/src/
Dstat.h28 class Vector4; variable
166 static inline Vector4<SType> Sqr(const Vector4<SType> &dat) { in Sqr()
192 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) { in Sqrt()
194 return Max(dat, Vector4<SType>()).Sqrt(); in Sqrt()
/external/eigen/test/eigen2/
Deigen2_geometry.cpp26 typedef Matrix<Scalar,4,1> Vector4; in geometry() typedef
187 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in geometry()
Deigen2_geometry_with_eigen2_prefix.cpp28 typedef Matrix<Scalar,4,1> Vector4; in geometry() typedef
189 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in geometry()