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Searched refs:VertexAttribI1ui (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Dvtxfmt.c171 SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui); in install_vtxfmt()
Ddd.h934 void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x);
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp701 PFNVERTEXATTRIBI1UIPROC VertexAttribI1ui; variable
2089 VertexAttribI1ui = (PFNVERTEXATTRIBI1UIPROC)IntGetProcAddress("glVertexAttribI1ui"); in Switch_VertexAttribI1ui()
2090 VertexAttribI1ui(index, x); in Switch_VertexAttribI1ui()
2689 VertexAttribI1ui = Switch_VertexAttribI1ui; in InitializeVariables()
Dgl_core_3_1.hpp1304 extern void (CODEGEN_FUNCPTR *VertexAttribI1ui)(GLuint index, GLuint x);
/external/mesa3d/src/mesa/vbo/
Dvbo_attrib_tmp.h647 TAG(VertexAttribI1ui)(GLuint index, GLuint x) in TAG() argument
Dvbo_save_api.c1392 vfmt->VertexAttribI1ui = _save_VertexAttribI1ui; in _save_vtxfmt_init()
Dvbo_exec_api.c1002 vfmt->VertexAttribI1ui = vbo_VertexAttribI1ui; in vbo_exec_vtxfmt_init()
/external/mesa3d/include/GL/
Dgl_mangle.h2083 #define glVertexAttribI1ui MANGLE(VertexAttribI1ui)