Searched refs:VertexAttribI2i (Results 1 – 8 of 8) sorted by relevance
166 SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i); in install_vtxfmt()
927 void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y);
698 PFNVERTEXATTRIBI2IPROC VertexAttribI2i; variable2071 VertexAttribI2i = (PFNVERTEXATTRIBI2IPROC)IntGetProcAddress("glVertexAttribI2i"); in Switch_VertexAttribI2i()2072 VertexAttribI2i(index, x, y); in Switch_VertexAttribI2i()2686 VertexAttribI2i = Switch_VertexAttribI2i; in InitializeVariables()
1301 extern void (CODEGEN_FUNCPTR *VertexAttribI2i)(GLuint index, GLint x, GLint y);
570 TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y) in TAG() argument
1384 vfmt->VertexAttribI2i = _save_VertexAttribI2i; in _save_vtxfmt_init()
994 vfmt->VertexAttribI2i = vbo_VertexAttribI2i; in vbo_exec_vtxfmt_init()
2087 #define glVertexAttribI2i MANGLE(VertexAttribI2i)