Searched refs:VertexAttribI2uiv (Results 1 – 9 of 9) sorted by relevance
174 SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); in install_vtxfmt()
1233 VertexAttribI2uiv(GLuint index, const GLuint *v) in VertexAttribI2uiv() function1373 (attrib_func) VertexAttribI2uiv,
938 void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v);
710 PFNVERTEXATTRIBI2UIVPROC VertexAttribI2uiv; variable2143 VertexAttribI2uiv = (PFNVERTEXATTRIBI2UIVPROC)IntGetProcAddress("glVertexAttribI2uiv"); in Switch_VertexAttribI2uiv()2144 VertexAttribI2uiv(index, v); in Switch_VertexAttribI2uiv()2698 VertexAttribI2uiv = Switch_VertexAttribI2uiv; in InitializeVariables()
1313 extern void (CODEGEN_FUNCPTR *VertexAttribI2uiv)(GLuint index, const GLuint *v);
695 TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v) in TAG() argument
1396 vfmt->VertexAttribI2uiv = _save_VertexAttribI2uiv; in _save_vtxfmt_init()
1006 vfmt->VertexAttribI2uiv = vbo_VertexAttribI2uiv; in vbo_exec_vtxfmt_init()
2093 #define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)