Searched refs:VirtualState (Results 1 – 2 of 2) sorted by relevance
141 class VirtualState : public ZoneObject { class143 VirtualState(Zone* zone, size_t size);144 VirtualState(const VirtualState& states);152 bool UpdateFrom(VirtualState* state, Zone* zone);171 ZoneVector<VirtualState*>& states() { return states_; } in states()181 VirtualState* state, const ZoneVector<EscapeAnalysis::Alias>& aliases);185 ZoneVector<VirtualState*> states_;196 for (VirtualState* state : states_) { in LoadVirtualObjectsFromStatesFor()207 VirtualState* state, const ZoneVector<EscapeAnalysis::Alias>& aliases) { in LoadVirtualObjectsForFieldsFrom()236 VirtualState::VirtualState(Zone* zone, size_t size) in VirtualState() function in v8::internal::compiler::VirtualState[all …]
18 class VirtualState; variable118 VirtualState* states);126 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node);135 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep);137 VirtualObject* GetVirtualObject(VirtualState* state, Node* node);140 void DebugPrintState(VirtualState* state);155 ZoneVector<VirtualState*> virtual_states_;